Προς το περιεχόμενο

xbox 2 (360) kai ibm 3,5+ ghz 64bit!


gk1

Προτεινόμενες αναρτήσεις

Δημοσ.

fimes,fimes,fimes... pola akoygonte... alla liga tha eine i alithia!

an omos to xbox 360 me ibm 3,5+ ghz 64bit eine poli pithano na eine i alithia!

esis ti exete akoysi kai pos sas fenete an itan (eine) etsi to xbox 2 (360)!

sygoyra pantos stin E3 2004 tha kseroyme!

Δημοσ.

Εγω θέλω μια αλλαγή στα games(όλο ίδια και τα ίδια) τα τεχνικά χαρακτηριστικά δεν μου λένε και πολλά στις consoles...

Θα ήθελα μια μετάβαση στις νέες κονσόλες όπως ήταν η μετάβαση απο τα 16bit(snes,mega drive)σε 32bit(psx,saturn)...

Γιατι η μετάβαση απο τα 32 στα 128 νομίζω οτι αλλάξανε μόνο τα γραφικά προς το καλύτερο και λίγα games έκαναν την διαφορά.

Είδωμεν...

Δημοσ.
Θα ήθελα μια μετάβαση στις νέες κονσόλες όπως ήταν η μετάβαση απο τα 16bit(snes,mega drive)σε 32bit(psx,saturn)...

 

το καταλαβαινεις φυσικα οτι αυτο πολυ απλα δεν γινεται ετσι?

Δημοσ.

sygoyro pantos eine pos ligo prin ta xristoygena tha eine sta rafia sthn ameriki kai tha exei tris ekdosis gia na kalipsi perisotero tin agora (ti triti tha parei kairo na tin doyme)...

to pos tha eine ta paixnidia exw dei kapoia video poy arnoyme na pistepsw pos tha eine etsi ta grafika mesa sto paixnidi!

  • Super Moderators
Δημοσ.

radio arvyla mou fainetai...oxi pws me xalaei pantws :P

kala ta grafika ths konsolas 8eloun opwsdhpote megalyterh analysh...se megalyterh analysh 8a yparxoun perfomance issues...ara mpros gkremos kai pisw rema...ektos an pragmati einai DYNATES konsoles...ara kai akrives :P

Δημοσ.

Mercury News has just published an article revealing the Xbox 2 specs. You can view the entire article here.

 

We had access to some speculative Xbox specs last month but we have held off on revealing them until more official word is given. Now that someone had the courage to do it, we'll bring you even more details based on the info we have.

 

Please remember this info isn't official and based on info from various sources. As the Mercury News article says, the Xbox 2 will use three 64-bit processors. But we'll give you even more details. The Xbox CPU will be a multi-core processor based on IBM’s 64-bit POWER5 architecture in which these three 64-bit processors, each one running at 3.5+ Ghz, will share 1MB of L2 cache.

 

 

Each core is capable of processing two threads, thus meaning the whole system can process six threads simultaneously. Because of its RISC nature, the new architecture is a big-endian system, a term that describes the order in which a sequence of bytes are stored in computer memory. Traditional x86 architectures use the little-endian approach.

 

It is worth noting the Xbox 2 is a multiprocessor-enabled, 64-bit platform; a proven server architecture that, in the case of Xbox, won’t take advantage of the greater than 4-GB physical memory space benefit of 64-bit computing but will make use of its other benefit: wider data paths and registers, something extremely useful in the execution and process of both integer and floating-point calculations.

 

The Graphic Chip

 

The graphic chip will be based on the R520 (codenamed Fudo). This VPU has been in design at ATI’s Marlborough, Mass. office. It'll be fully compatible with DirectX 9's PS and VS 3.0 and the next version of DirectX: DX10, the same suite of APIs that will be used in Longhorn.

 

What nobody is telling you and you'll know about this first, here on TeamXbox, is the revolutionary approach of the Xbox 2 to deal with today's biggest problem in graphics chips: memory bandwidth.

 

The graphic chip will contain not only a graphics rendering core but up embedded DRAM acting as a frame buffer that is big enough to handle an image that is 480i and can be 4 times over sampled and double buffered. Yeah, we all remember Bitboys but this time you can bet this is for real. This solution will finally make possible HDTV visuals with full screen Anti-Aliasing on.

 

The technology also supports up to 512 MB of external memory on a 256-bit bus. However, current specs plan to use 256 MB RAM, big enough for next-generation visuals which are all about computational power rather than large storage.

 

We'll have more on the Xbox 2 specs soon. Stay tuned. We'll update throughout the day.

 

 

** UPDATE **

 

Information or Disinformation?

 

Don't believe everything you read. This is certainly the case regarding a lot of speculation that is currently flying around regarding the specifics of the Xbox 2. However, by collecting various bits of information it is possible to establish a few more than possible predictions of what is to come. Many have been discussing the rumors that the Xbox 2 will lack a hard disk, but this may not necessarily be true. Others have also been saying that a waiting game is being played between Microsoft and Sony, in which one side is merely waiting to see what the other does before making a decision. Again, this is most likely not true. Both companies are sure to have pretty solid ideas of just how they want their console hardware to be designed. Many of our questions are more likely than not already answered, and the question that remains is when will these facts be officially supported by the designers.

 

While we can’t give you any official information, we can give you a hint based on what we have come to know by deductive reasoning. Do you physically need a hard disc to store content? Consider this; in the case of Xbox Music Mixer, do you need the files to be stored in your Xbox? Answer that for yourself and you might just have sufficient info to put this question to rest…at least for now.

 

It may also be a false claim that the Xbox 2 will not be backwards compatible. Well, sort of anyways...

 

The fact is that Xbox 2 could be backwards compatible using emulation. Microsoft already owns VirtualPC, which allows PowerPC architectures to run Microsoft Windows applications. However, the problem is that, although Microsoft owns the DirectX API and the Windows kernel, it doesn’t own the nVidia chips found in the Xbox and since it is changing it graphics partner in favor of ATI, there are almost no chances of an agreement between the two companies being reached. This is more of a business problem rather than a technical issue.

ola ayta apo to teamxbox.com...

Δημοσ.
kala ta grafika ths konsolas 8eloun opwsdhpote megalyterh analysh...se megalyterh analysh 8a yparxoun perfomance issues...ara mpros gkremos kai pisw rema...ektos an pragmati einai DYNATES konsoles...ara kai akrives

 

ε?

κατσε για να καταλαβω, οι κονσολες πρεπει να αυξησουν αναλυση (πχ να παιζουν 1024χ768-ωχ συγνωμη η τηλεοραση σας δεν υποστηριζει τετοια αναλυση). Αν αυξησουν αναλυση θα πρεπει να ειναι -gasp- πιο δυνατες. Ρε συ γιατι δεν πας να δουλεψεις στη sony?

 

to pos tha eine ta paixnidia exw dei kapoia video poy arnoyme na pistepsw pos tha eine etsi ta grafika mesa sto paixnidi!

 

γκουχ γκουχ B.S. γκουχ γκουχ.

 

ολοι μας τα εχουμε δει τα απαραιτητα screenshots και προσωπικα ειμαι αρκουντος απογοητευμενος. Αλλα ειναι πολυ νωρις ακομα

Δημοσ.
ε?

κατσε για να καταλαβω' date=' οι κονσολες πρεπει να αυξησουν αναλυση (πχ να παιζουν 1024χ768-ωχ συγνωμη η τηλεοραση σας δεν υποστηριζει τετοια αναλυση). Αν αυξησουν αναλυση θα πρεπει να ειναι -gasp- πιο δυνατες. Ρε συ γιατι δεν πας να δουλεψεις στη sony?

 

 

 

γκουχ γκουχ B.S. γκουχ γκουχ.

 

ολοι μας τα εχουμε δει τα απαραιτητα screenshots και προσωπικα ειμαι αρκουντος απογοητευμενος. Αλλα ειναι πολυ νωρις ακομα[/quote']

egw pantos den exw dei screenshots alla video to opoio exei to ign gia toys insider meta tin E3 2004... i sony pantos exei megalitera miala apo emas!!!!

Δημοσ.
ε?

κατσε για να καταλαβω' date=' οι κονσολες πρεπει να αυξησουν αναλυση (πχ να παιζουν 1024χ768-ωχ συγνωμη η τηλεοραση σας δεν υποστηριζει τετοια αναλυση). Αν αυξησουν αναλυση θα πρεπει να ειναι -gasp- πιο δυνατες. Ρε συ γιατι δεν πας να δουλεψεις στη sony?[/quote']

 

 

an kai basika exeis dikio, kai ontos den prepei kaneis na perimenei tis analyseis ton PC stis konsoles, mias kai axoyn ftiaxtei gia na paizoyn sthn thleorash, einai sxedon bebaio oti h nea genia tha yposthrizei kai tis HDTV analyseis (1280x720 , 1920x1080) kai einai poly pithanon na bgoyn paixnidia poy tha tis yposthrizoyn , idios thn 1280x720 poy einai kai h poio diadedomenh stis HDTV ekpompes.

Gia to thema tis timhs prepei na einai kaneis toylaxiston afelhs an perimenei na bgoyn konsoles poy tha kostizoyn oso ena PC gia paradeigma, to megisto poy mporeitai na perimenete einai 400 eyro, kai prosopika den pisteyo na xeperasoyn oyte kan ta 350 eyro.

Δημοσ.

Τι λετε ρε παιδια το playstation 3 καμια 650 ευρο το βλεπω........οπως το προηγουμενο που ειχε 500 ευρο και το playstation1 που ειχε 350 ευρο

Δημοσ.
an kai basika exeis dikio, kai ontos den prepei kaneis na perimenei tis analyseis ton PC stis konsoles, mias kai axoyn ftiaxtei gia na paizoyn sthn thleorash, einai sxedon bebaio oti h nea genia tha yposthrizei kai tis HDTV analyseis (1280x720 , 1920x1080) kai einai poly pithanon na bgoyn paixnidia poy tha tis yposthrizoyn , idios thn 1280x720 poy einai kai h poio diadedomenh stis HDTV ekpompes.

Gia to thema tis timhs prepei na einai kaneis toylaxiston afelhs an perimenei na bgoyn konsoles poy tha kostizoyn oso ena PC gia paradeigma, to megisto poy mporeitai na perimenete einai 400 eyro, kai prosopika den pisteyo na xeperasoyn oyte kan ta 350 eyro.

 

epitelous ena logiko post! To target area xrimaton gia konsoles einai ta 300-350 dolaria, otidipote parapano kai xanoun terastio agorastiko koino, aytos einai kai o logos gia ton opoio h MS exase ta keratiatika ths apo to xbox kai o logos gia ton opoio oi konsoles den exoun sklirous kai terasties ram.

 

to an tha ayksisoun analish *einai* trivial. Oi hdtv den exoun parei "mpros" akoma sto megalitero meros tou kosmou. toulaxiston gia arxh ta perisotera paixnidia tha kanoun kapoiou eidous upsampling gia tis iaponezikes ekdoseis kai argotera tha bgainoun nativaly se hdtv ekdoseis. Pantos me thn dynamh pouy tha exoun tora to 1280 den prepei na einai idietera diskolo, ayto pou tha exei simasia einai pos argotera sti zoh ths konsolas tha to diatirisoun ayksanontas thn poiotita ton grafikon

Αρχειοθετημένο

Αυτό το θέμα έχει αρχειοθετηθεί και είναι κλειστό για περαιτέρω απαντήσεις.

  • Δημιουργία νέου...