p3tran Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 και μια φωτο απο το CONTRA, το κλασσικο coin-op που ετοιμαζεται για το xbox live arcade
Predatorkill Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 pantws eprepe na bgaloun sto marketplace k GOW demo..eixan etoimi playable ekdosi.giati den tin anebasan k auti sto Live... Aν εβγαινε το GOW,ολα τα αλλα θα περναγανε σε 2η μοιρα,για να μην πουμε σε 3234340 μοιρα...
ultralisk Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 Contra?? thimise mou pos eine ayto klassiko platform pou paizotan kai diplo....me kinisi apo ta aristera sta deksia....eixes 2 kommanta:mrgreen: ....eimoun diafotistikos? :-D
xrest Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 Contra?? thimise mou pos eine ayto SA to metal slug einai,alla me aliens.kikloforise se nes,snes,ps1 k ps2.ksereis 2d
Exoskeletor Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 A nai re. apithano eine, sthn photo den eine o protos kakos sto telos ths pistas? popo ta thelo ayta
p3tran Δημοσ. 15 Μαΐου 2006 Δημοσ. 15 Μαΐου 2006 kikloforise se nes' date='snes,ps1 k ps2.ksereis 2d[img']http://contra.classicgaming.gamespy.com/contra3/cont3-5.gif[/img] οι πιο παλιοι το ξερουνε απ'τα δεκαρικα..
deus Δημοσ. 16 Μαΐου 2006 Δημοσ. 16 Μαΐου 2006 δε βγάζουν στο Live και κανα "snow bros" να φτάσω 100000 πόντους (είχα φτάσει σε σημείο να το τερματίζω με ένα 20αρικο)
Exoskeletor Δημοσ. 16 Μαΐου 2006 Δημοσ. 16 Μαΐου 2006 Balte kana golden axe na sas tsekouroso olous me mia zoh
privateer Δημοσ. 16 Μαΐου 2006 Μέλος Δημοσ. 16 Μαΐου 2006 Penny Arcade's view on E3 Gears of War – This was the best looking, most fun game I played at the show. I got to sit down and play a bunch of rounds and it was fucking great. Bioshock – This game is absolutely beautiful. Iʼm sure Tycho will go into detail later. What we saw during the demo really blew me away. Dead Rising – I probably spent more time playing this on the show floor than any other game. I even went back to it throughout the show. Bashing a zombie in the skull with a bowling ball is a real treat. I will say that the lack of co-op play is a crime. Stranglehold – Iʼm a huge John Woo fan and even I didnʼt expect this game to be any good. After seeing it in action though Iʼm ready to buy it. I will say that I saw a super move that involved doves flying in slow motion. Thatʼs all I need. Haze – I canʼt really talk about this one but I was impressed. I had never even heard of it going into E3 and now Iʼm really looking forward to it. Lots of potential Crysis – I donʼt know how they made this game look so good. Honestly they must be using some kind of dark magic. I watched it running for five minutes before I realized my mouth was hanging open. Is there a good game there besides shooting guys in the jungle? I donʼt know yet. Mass Effect – From the creators of KOTOR this is a massive space opera. Watching it I felt like this was probably what they had in mind for KOTOR 2 but then figured why waste it on someone elseʼs IP. The beginning of the demo was a sort of verbal sparing match between you and another character that all happened in real time through branching dialogue trees with full voice acting. Amazing. Then it went into the combat which was pretty standard and not all that exciting. If they can fix that, theyʼll have a winner. Viva Piñata – I know this is a kidʼs game but I can really see myself getting hooked on this. Watching the demo I couldnʼt help but imagine how I might construct my own garden and just how many elusive piñatas Iʼd be able to lure there. I donʼt like the idea of a kidʼs game with such a heavy micro payment component. The idea that Gabe will watch the cartoon show where they introduce some new hat or tree and then immediately want to purchase that item for the game is scary. Kids just have no defense against that kind of marketing and I feel like Microsoft intends to take full advantage of that fact. Iʼm also worried about how theyʼll manage to educate parents about the things theyʼll need to do on their end to ensure their kids Xbox live experience is safe. The controls are certainly there in the system but it will only take one instance of a seven year old hearing something he shouldnʼt to make headlines. Not so good Army of two – Saw a demo of this at the EA booth and we all came out shaking our heads wondering what they hell we just saw. At one point the AI partner started arguing with the guy giving the demo about who should take the sniper shot. The guy playing told the machine to “cut the crap” because the shot was his. Am I supposed to argue with my Xbox now? Later they showed how if you really get into it with your AI partner you can select the “fuck you” command from the radial menu in order to insult him. I donʼt know who thatʼs for. I understand youʼre supposed to play it with a friend but it just looked so boring. They kept saying that they were going to revolutionize the action genre. The fact is Splinter Cell already did the co-op thing and they did it better. They ended the demo by showing how you can “pimp” your gun by adding diamonds and flashy silver components. I donʼt ever want to meet the person for whom pimping oneʼs gun is an exciting game mechanic. Huxley – Here was a game that promised a MMOFPS using the Unreal 3 engine. What I saw in their booth was an uninspired dime a dozen FPS that looked more like Unreal 2. It certainly didnʼt look anything like the stunning video they released a few months back. The PR machine for this game is in full effect but itʼs all smoke and mirrors. Thereʼs no game there, at least not yet. Indiana Jones – This was the year of procedurally generated content. Every other developer was telling me how instead of having artists and animators create a game for me they figured out a way to make a computer do it. They seem to think this is better but Indiana Jones is a great example of why itʼs not. Instead of animating Indy they essentially taught him how to behave and react to his surroundings. They said this was better because it means youʼll never see the same canned animation over and over. What it means is that I see different stupid looking animations all the time though. Iʼm not sure thatʼs an improvement. Iʼll take God of Wars beautifully animated special moves over Indy looking like some kind of retarded marionette any day. I have no idea what to think Spore – I understand that lots of people are very excited about this game and Iʼm happy for them. I sat through the demo and couldnʼt imagine trying to play it. Iʼm not even sure you do play it because I donʼt think itʼs a game. I think it is a tool for creating a game and maybe thereʼs some fun in that but not for me. That list got long quick. I may come back later in the week with more. -Gabe out Kyriarxhsan ta xbox360 games gia to gabe tou penny arcade
p3tran Δημοσ. 16 Μαΐου 2006 Δημοσ. 16 Μαΐου 2006 Indiana Jones – This was the year of procedurally generated content. Every other developer was telling me how instead of having artists and animators create a game for me they figured out a way to make a computer do it. They seem to think this is better but Indiana Jones is a great example of why itʼs not. Instead of animating Indy they essentially taught him how to behave and react to his surroundings. They said this was better because it means youʼll never see the same canned animation over and over. What it means is that I see different stupid looking animations all the time though. Iʼm not sure thatʼs an improvement. Iʼll take God of Wars beautifully animated special moves over Indy looking like some kind of retarded marionette any day. :-D :-D :-D :-D μαλιστα οι νεες τεχνικες δεν φερνουν παντα το θεμιτο αποτελεσμα απο την αρχη. παντως πολυ περιγραφικος και διασκεδαστικος ο συγγραφεας
privateer Δημοσ. 16 Μαΐου 2006 Μέλος Δημοσ. 16 Μαΐου 2006 Wall Street Analysts Weigh In, Predict Microsoft and Nintendo Gains Dean Takahashi, 11:37 AM in Dean Takahashi, Gaming Wall Street analysts are sending out after-action reports from E3 last week, and there are some noteworthy responses. Rick Sherlund, an analyst at Goldman Sachs, wrote this morning that he raised his unit shipment estimates for the Xbox 360 and for revenues in the 2007 fiscal year which ends June 30, 2007. Among his big statements is, "We believe Xbox may outsell Sony's PS 3 outside of Japan. We have also model an assumed $100 price cut on Xbox 360 by E3 next year to further drive market share." Sherlund says he believes Microsoft could become profitable in the current calendar year on the Xbox 360 business. That commentary is more positive on Microsoft than any other analyst so far. Michael Pachter, an analyst at Wedbush Morgan, called the Nintendo Wii "the hit of the show." He said that most people he talked to at the show felt the Wii would be "truly revolutionary." He took note of the major announcements at the show and noted Microsoft's win in neutralizing the Sony exclusive on Grand Theft Auto IV. He said EA's strategy of using user-created content in Spore is brilliant, and he said he was not impressed with Sony's controller, which has spatial awareness. Pachter thinks the outcome of the hardware wars will depend on whether the movie studios back Blu-Ray and whether that feature turns out to be the differentiator for Sony. If Blu-Ray isn't popular, then "Microsoft will win the console wars without shedding a drop of blood," Pachter wrote. P.J. McNealy at American Technology Research said that the one "must have" title coming out of the show is Microsoft's "Gears of War." He also noted that games for the Wii will cost substantially less to make than games for the other platforms. Jason Kraft of Susquehana Financial Group put a note out on Tuesday that declared that Microsoft was the big winner of E3. He also noted that the Wii was exciting to play. http://blogs.mercurynews.com/aei/2006/05/e3_post_mortem_.html
privateer Δημοσ. 16 Μαΐου 2006 Μέλος Δημοσ. 16 Μαΐου 2006 NPD April sales/Xbox360 No1 PlayStation 2 $29,239,730 206,995 PlayStation Portable $36,861,950 162,438 Xbox $6,772,341 38,987 Xbox 360 $113,592,800 295,381 Game Boy Advance $13,478,950 169,115 GameCube $3,699,169 38,028 Nintendo DS $19,049,660 138,427
p3tran Δημοσ. 16 Μαΐου 2006 Δημοσ. 16 Μαΐου 2006 νομιζω o απριλιος ειναι ο πρωτος μηνας (?) που το 360 περναει το ps2...
BlizardBill Δημοσ. 16 Μαΐου 2006 Δημοσ. 16 Μαΐου 2006 Ναι... η διαφορά είναι μικρή βέβαια, και παγκοσμίως πρέπει να πουλάει ίσως διπλάσια ακόμα το ps2. Εδώ και ένα chart. http://briefcase.pathfinder.gr/download/528065
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