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Συχνή συμμετοχή στο θέμα

Συχνή συμμετοχή στο θέμα

Δημοφιλή Μηνύματα

ετσι οπως το θετεις φιλε μου εχεις απολυτο δικιο. εχω πολυ καιρο να δω αγγελιες και δε περιμενα να ειναι στα 100+ οι τιμες του psp θα συμφωνησω και γω μαζι σου γι αυτα που λες περι μεταχειρισμενων πσπ

εγω πηρα αυτη στο ανηψακι και τη φορτωσα καθοτι δεν υπηρχε δυνατοτητα βαλε βγαλε ουτε οι γονεις του ξερουν απο αυτα http://www.amazon.co...45375133&sr=8-1 την ειχα παρει απο ελλαδα 48 ευρω τωρα

PSN store !

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Confirmed: God of War to use 333MHz processing

 

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After a brief rant about E3, Cory Barlog has updated the Playstation.blog with one crucial new confirmation: the game will use the newly-unlocked 333MHz speed of the PSP. "Many people are asking if God of War: Chains of Olympus is going to take advantage of this. The short answer is yes we are! Ready at Dawn has been doing some pretty amazing stuff with the PSP since the early days of the platform. Every time I see a new build I am more amazed with what we're able to pull off with the PSP."

 

It's incredible to think that Ready at Dawn was able to pull off such incredible graphics before the processor speed was unlocked. Now that the talented team of programmers has access to PSP's full power, it'll be interesting to see what else Ready at Dawn will be able to pull off.

 

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Free Syphon Filter: Logan's Shadow demo UMDs

 

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Various members of the IGN Boards have spotted Logan's Shadow demo UMDs at GameStop/EB Games. The demo will allow you to get a taste of what the media got to play at Sony's Gamer's Day. Lucian04 from the forums noted that "they just gave me the demo when I asked for it. No pre-order involved." You may want to do the same.

 

The incredible graphics, sweet new control options, and fantastic presentation all have us thinking Logan's Shadow can become PSP Game of the Year. Rush to your nearest GameStop, hassle an employee, and tell us what you think of the demo.

 

[Update: You can get a free UMD from Sony at the official website.]

 

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Worldwide PSP releases for the week of June 24

 

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Every week, PSP Fanboy gives you the big list on what's coming out for the PSP worldwide. If a game is listed as coming out in a different country from where you live, don't worry. Your PSP can play games from any region. It's a big week for Final Fantasy fans in both the US and Japan, as the original Final Fantasy and Final Fantasy Tactics hit the streets. If those don't interest you, maybe something else on this eclectic list will.

 

US Games

EU Games

Asian Games

Release dates may always change, so you may want to call before heading to your local game shop.

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Tomb Raider Anniversary looking less chunky in new screens

 

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A fresh batch of screen shots from Lara Croft's upcoming Tomb Raider Anniversary go-round on the PSP shows a prettier and less "chunkier" Tomb Raider than Legend was, though at this point we're more curious as to how it plays. Last year's Tomb Raider Legend turned out pretty decent, but frame rate issues, chunky textures and clunky controls hurt the overall reception of the title. Feast your eyes on the recent released screenshots of the PSP-bound title and let us know if this reiteration is still on your radar. Despite the slight delay from its original June release, Tomb Raider Anniversary is still on the agenda for a late July arrival. Lets hope the extra time spent on its development results in a classier and smoother ride.

 

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PSP firmware 3.60 reveals hidden USB Charge feature

 

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We got our hands on a fully functional redesigned PSP, and we immediately grabbed pictures of the firmware that was installed on the system. Currently unreleased, version 3.60 was installed on the system. All of the features that are available in 3.60 will not work on the old PSP system, and it's unclear whether or not an older PSP system will even display the features found in this update.

 

Check after the cut to see the screens.

 

Continue reading PSP firmware 3.60 reveals hidden USB Charge feature

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Added RAM makes PSP games load faster

 

The redesigned PSP makes games load faster. But, how? In a private demonstration with Joystiq, John Koller explained that the new PSP includes more than just good looks. The redesigned system also includes more RAM, which is used to increase the load speed of upcoming PSP titles. In addition, the system has much more efficient battery life. Koller promised between 8 to 10 hours of battery life in the new system, a seeming impossibility when remembering the original design.

 

See also:

Joystiq hands-on with the new PSP

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Hands-on: Castlevania Dracula X Chronicles

 

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At long last, we were able to get our hands on Castlevania: Dracula X Chronicles at Konami's E3 booth. This upcoming PSP-exclusive remake of Rondo of Blood is easily the best-looking handheld Castlevania to date. Although far away from being the best looking PSP title to date, the game offers a visual feast for those that have become accustomed to the excellent, but somewhat visually underwhelming DS offerings.

 

The old roots of the game can be easily seen in the game's somewhat antiquated controls. Richter feels stiff, missing the quick movement of recent Castlevania stars. Regardless, we found ourselves compelled by the classic Castlevania gameplay. The creatures are well-designed, and the music is even more stunning.

 

As revealed earlier, Dracula X Chronicles will include three games: the new 3D remake, the original 2D game, and a newly enhanced Symphony of the Night. Unfortunately, we weren't allowed to see Symphony of the Night in action. But even without that, it appears that Dracula X Chronicles will offer a significant, meaty adventure. There are multiple paths through levels, and at completion, another character will be unlocked. Eventually, players will be able to remix the music of the game, reassigning levels with songs of their choice. From what we've seen, we can say the game is drawing close to completion. Expect Dracula X Chronicles before the end of the year.

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Hands-on: God of War: Chains of Olympus

 

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September can't come soon enough. That's when the public will be able to get their hands on the incredible God of War: Chains of Olympus demo that we got to play at E3. The game is everything a God of War fan could possible want: beautiful, gory, and utterly exhilarating.

 

The controls are incredible intuitive, and it was within mere seconds that we were able to start pulling off combos and dodges with relative ease. Kratos' basic moves return unchanged, but there are a few new special attacks, exclusive for the PSP edition. We were surprised to see the dodge return, in spite of the second analog stick. In order to jump out of an enemy's way, pressing down on both shoulder buttons whilst using the analog nub will allow Kratos to jump away. It's surprisingly intuitive and easy to use.

 

It should go without saying that the game is beautiful, taking advantage of all 333MHz the system has to offer. It is everything a PS2 God of War game should be ... but on a handheld. And knowing Ready at Dawn, we knew they'd be able to pull it off.

 

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Hands-on Silent Hill Origins

 

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Silent Hill Origins is supernaturally beautiful. Simply analyze the picture above and note its fantastic lighting and shadows. Note the reflection in the mirror, and then be awed that this happening in real-time ... on the PSP. Silent Hill Origins is shaping up to be the best looking PSP title to date, with its great character designs, atmospheric special effects, and (as noted) the impeccable lighting.

 

Although the Silent Hill franchise has never really strayed far from the consoles, this handheld version is shaping up to be just as good as any other iteration of the series. Travis must navigate some beautifully creepy worlds, and fight some truly terrifying creatures. He can pick up weapons and items in the environment and use them against the ghastly denizens of Silent Hill. Controls in the game were intuitive and solid. Travis moved easily through the environment, although we found ourselves having a bit of trouble exploring the level as thoroughly as possible, trying to find all the clues.

 

Battle is a relatively simple affair, as Travis can easily target enemies with R. His attacks, and most importantly, finishing moves, vary greatly, depending on the weapon he's holding. Players must be resilient, though: if enemies get too close, Travis will have to do a series of button presses to escape close quarters combat. Also, Travis will want to keep a close eye on his weapons, as they degrade (quite quickly) over time. All weapons will break eventually, and Travis will want to make sure th

 

 

 

Continue reading Hands-on Silent Hill Origins

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Αν τις μετατρέψεις στο σωστό φορματ και τις χωρα το μεμορυ στικ σου, ναι.

 

OK! Έστω ότι κατεβάζω μία ταινία. Την περνάω στο psp μέσω καλωδίου από τον υπολογιστή. Τί κατάληξη(format) πρέπει να έχει το αρχείο που θα περάσω? Και μέχρι πόσα gb μνήμη μπορώ να έχω στο psp?

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mP4, με συγκεκριμένη ονομασία για να την αναγνωρίσει το πιεσπι αν θυμάμαι καλά.

 

 

Εγω εχω 1 gb, δυο ταινιες χωρανε εκει. Απο οτι ξερω επιβεβαιωμένα, μπορεις να εχεις ως 4 gb απο κει και πέρα θα πρεπει να σου απαντήσει κάποιος που να ξέρει σιγουρα.

 

 

Ρίξε εδώ μια ματιά http://www.pspvideo9.com/ .

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mP4, με συγκεκριμένη ονομασία για να την αναγνωρίσει το πιεσπι αν θυμάμαι καλά

 

δηλαδή filename.mp4 ? Συγκεκριμένη ονομασία εννοείς στο filename?

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