xrest Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 Οποιοσδηποτε υγιεις σχολιασμος πανω σε καποιο ποστ ασφαλως μπορει να γινει στο news topic.Ειναι φυσικο. Αλλα οτιδηποτε εχει να κανει με εντυπωσεις η κριτικη σε καποιο θεμα της κονσολας θα παρακαλουσα αυτα τα ποστς να γινονται στο WiiMania Topic
xrest Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 Medal of Honor: Vanguard Preview If this is sounding disappointing because you were hoping for a more significant change to Medal of Honor, we can think of one solution: pick the Wii version up. As well as looking a little prettier and running a little smoother it boasts an all-new control scheme using the Remote and Nunchuk. Put simply, aiming involves pointing the remote, moving uses the analog stick on the Nunchuk while jumping, reloading, swapping between weapons, shooting and the all-new sprint ability use buttons. Throwing grenades has you bringing the remote back then casting it forward, and guiding your parachute involves gripping the remote and Nunchuk in front of you like the straps. Best of all, a quick flick of the Nunchuk to the left causes Frank Keegan to execute a sharp 180 degree spin to face whatever's behind him, a move that's absent from the PS2 version. Whether these controls will make us more efficient Nazi battlers remains to be seen, but there's just no question they'll make this tried and tested formula feel a little more fresh. http://www.eurogamer.net/article.php?article_id=73949
kostacurtas Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 Τι παιχνιδαρα θα ειναι αυτο το No More Heroes... Φανταζομαι η Nintendo ακομα δεν το πιστευει οτι θα βγει τετοιο βιαιο παιχνιδι σε κονσολα της Και, οπως μπορειτε να το δειτε και στο link απο το IGN, ο Suda 51 ειπε στην GDC οτι η Grasshopper εκτος απο το No More Heroes δουλευει πανω σε δυο ακομα παιχνιδια για το Wii. IGN: Suda 51 and No More Heroes The offbeat game designer talks about the upcoming Wii game. New trailer included! Gamespot: No More Heroes First Look We get a glimpse at the violent and twisted Wii debut from the makers of Killer7. 1up: No More Heroes Preview New trailer of possibly the most stylish Wii game. Και καποια νεα... Pandemic Working On Wii Game Pandemic Studios, which plans to release a war game called Mercenaries 2: World in Flames for the PS3 and 360 in August, is quietly developing a concept title for the Wii that could attract younger players, says Chief Executive Andrew Goldman. "The problem with the game business a couple of years ago is it had just gotten stale. We'd lost ground to MySpace.com NWS and other places where there were innovative experiences being developed," he says. "The Wii does something new, and draws people back in." Inafune Talks Wii Dead Rising, Lost Planet, and Mega Man creator Keiji Inafune discussed the Wii a little bit during his keynote speech. Mr. Inafune mentioned that using the Resident Evil 4 engine on the Wii would most likely be a great solution to building games on the Wii. He is looking into using this engine on the Wii. Mr. Inafune also believes that the Wii is a great platform to create new iconic mascots on, although nothing official was confirmed. Finally, Mr. Inafune believes that all the next-gen systems will see a fair share of Mature rated titles, and that Nintendoʼs approach with the Wii is opening up that window much more than the Cube. Spider-Man 3: Spinning a Web on Wii Vicarious Visions reveals how you'll be catching thieves just like flies this May.
DimitRi_Del Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 OMG. Ta espase to videaki apo to Heroes. PAra poli kalo, anemenoume pws kai pws.
BucketheadGR Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 To no more heroes φαίνεται απίστευτο. Manga γραφικά και τα μυαλά στα κάγγελα. Η μόνη ένστασή μου είναι σε έναν τομέα: έχουμε 2007 και κάποιοι δεν έχουν ιδέα για το τι σημαίνει "ντουμπλάζ". Χειρότερες φωνές δεν έχω ξανακούσει και ο συγχρονισμός με τα χείλια των σχεδίων έχει πάει περίπατο. Η χροιά των φωνών είναι πολύ "καγκούρικη" και θα μου κόλαγε περισσότερο σε κανένα Tony Hawk. :roll: Ελπίζω να το κοιτάξουν γιατί θα είναι ξενέρα.
panther_512 Δημοσ. 10 Μαρτίου 2007 Δημοσ. 10 Μαρτίου 2007 Για τις φωνές συμφωνώ κι εγώ. Χειρότερες δεν γινόταν Αλλά ακριβώς τις ίδιες φωνές χρησιμοποίησαν και στο πρώτο πρώτο trailer πρίν από πολλούς μήνες, οπότε φοβάμαι ότι αυτές τις φωνές θα έχει και το τελειωμένο παιχνίδι..... Α, μικρό το κακό. Το παιχνίδι φαίνεται εξαιρετικά ενδιαφέρον.
Daredevil Δημοσ. 12 Μαρτίου 2007 Δημοσ. 12 Μαρτίου 2007 GDC 07: Vicious tries a new control scheme The Vicious Engine was on display at GDC, and I'd have to say I came away unimpressed. The engine, which is scalable for PSP use, didn't seem to push any "next gen" or even "new gen" graphics. It's currently being used in the WIi/PSP title Alien Syndrome, which may be indicative of a somewhat distressing trend: are graphics on the Wii comparable to those on PSP? Will publishers look to make quick ports that look similarly on Sony's handheld and on Nintendo's latest console? At least the Vicious Engine promises to offer Wii developers the ability to easily create motion controls. The software includes built-in controls that developers can easily access. One interesting control scheme allowed one to control the camera using the nunchuck: tilting the nunchuck would adjust the camera. Certainly, it's an interesting alternative to a dual analog setup, but the build that was playable didn't seem to feel 100% intuitive. GDC 07: Mario Strikers Charged impressions Mario's extreme soccer game, Mario Strikers Charged was available for play at GDC. The game, a sequel to the Gamecube original, featured some impressive presentation values and some very fun gameplay. The graphics seem relatively unchanged from the original. The game does natively support 480p and widescreen modes, a nice plus for HDTV owners. Although not technically stunning, the game's cute, animated art style certainly goes easy on the eyes. The game's controls are almost too simple, with passing and shooting very easy to perform. Tackling another player comes from simply shaking the nunchuck: it's a simple Wii gesture that doesn't seem too elaborate for its own good. The Wiimote comes into further play when you must defend your goal from an opponent's special shots. They will launch up to five soccer balls, and by using the pointer, you must try to aim at the screen and press A to stop as many as you can. In theory, it's a novel idea, but as is most pointer functionality on the system, it seems like an abrupt change from the rest of the game. Mario Strikers Charged certainly doesn't innovate gaming, but it remained to be quite fun, especially in multiplayer. How it holds up to longer gameplay sessions is still to be seen, but gamers can find out when it releases later this year.
spinnet Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 Έρχεται σιγά-σιγά η αλλαγή στα dev-tools, από μεταφορές των εργαλείων του Gamecube σε εργαλεία που έχουν αναπτυχθεί με βάση το ίδιο το Wii; Nintendo's own Takeshi Shimada brushed over the topic of Wii development tools, stating that updated versions are currently in-progress. Specifically mentioned was 'Nintendoware', a tool made by HAL Labs and Nintendo, that emulates the Wii on a high-end PC so artists can quickly see an accurate preview of special effects without having to load everything onto an actual Wii kit. He also stated that the team is currently working on an easy-to-incorporate fur-shading middleware (think either Starfox Adventures or the Xbox version of Conker's Bad Fur Day), as well as predictive motion sensing, whereby a game can predict what your next movement is likely to be to create smoother Wii controller movements in-game. Αυτά θα έπρεπε να είναι στα χέρια των devs από την αρχή του χρόνου. Τελοσπάντων, κάλλιο αργά... πηγή: http://www.cubed3.com/news/7019/1/Takeshi_Shimada_Talks_Wii_Upgrades
kostacurtas Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 Battalion Wars II Will Have Online Multiplayer Upon our first glimpse of Battalion Wars II, we thought that online multiplayer could really enhance the experience. We're glad to report that Nintendo have seen fit to grant us our wish, confirming via the game's page at Nintendo.com that the title will support online multiplayer. ΥΓ: Απο τα καλυτερα νεα που ακουσα τελευταια αφου το Battalion Wars II θα ειναι σιγουρα παιχνιδαρα!
Freakster Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 Τιποτα σε advanced wars (και με ονλαιν πλιιζ) θα βγει; Εχει ανακοινωθει κατι; Ποτε δε το τελειωσα αυτο στο ds....
Georgio4ever Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 Nintendo Online = GameSpy http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&newsId=20070313005397&newsLang=en Οπως λεει και το αρθρο στο μελλον το Wii θα εχει matchmaking, friend rosters και ενα ειδος achievements a la X-Box. Επιτελους! Καποια Community features σε κονσολα της Ν! Αυτο σημαινει πως δεν θα εχει το καθε παιχνιδι το δικο του Friend Code!
rebellion Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 Best Buy changes Metroid Prime 3 release date Peter Moore still needs a Wii, loves Nintendo A portion of an EGM interview with Peter Moore… “I was hoping my friend Reggie would send me one (a Wii), but thereʼs plenty around here that I get to play with. My house is an Xbox 360 house. And a Games for Windows house, I might add.” “You know, Iʼve always been a huge fan of Nintendo intellectual property from the early days of owning a Super NES, and when you think of franchises that have defined our industry, thereʼs probably none bigger for me than Mario.” http://kotaku.com/gaming/kotaku-magu/kotaku-magu:-seven-things-we-learned-from-peter-moore-243399.php
Daredevil Δημοσ. 13 Μαρτίου 2007 Δημοσ. 13 Μαρτίου 2007 lol ayto to gamespy.... Kai h sony me to gamespy den eixe kanei kapoia symfwnia?
Προτεινόμενες αναρτήσεις
Δημιουργήστε ένα λογαριασμό ή συνδεθείτε για να σχολιάσετε
Πρέπει να είστε μέλος για να αφήσετε σχόλιο
Δημιουργία λογαριασμού
Εγγραφείτε με νέο λογαριασμό στην κοινότητα μας. Είναι πανεύκολο!
Δημιουργία νέου λογαριασμούΣύνδεση
Έχετε ήδη λογαριασμό; Συνδεθείτε εδώ.
Συνδεθείτε τώρα