privateer Δημοσ. 22 Δεκεμβρίου 2006 Δημοσ. 22 Δεκεμβρίου 2006 New ship type; the Drop Ship. It uses its engines to stabilize itself in the air, and is good for precisely deploying multiple guys at once into an area. It is expensive though, so killing one of your enemy is a win. AIs added for both the dropship and the old rocket. If they have anything in inventory, and you donʼt control them directly, they will land and unload. If they have nothing in inventory, they will do their best to return to orbit so you can get your money back for them. Weʼll add ways to control the AI behavior later. The AI of the guys has been improved where they will try to user their backpacks to soften their falls. This is good for them, since… Impact gibbing has been implemented. If something or someone is hit hard enough in a collision, it will get gibbed. Splat! Gibbing of clones has been otherwise enhanced as well. You can now gib the gibs! Overkill is fun. Audio playback has been improved; no more cutting out of sound effects, and effects off the screen are attenuated for distance. Reloading mechanic has changed. Now devices will auto reload if you run out of ammo and hit fire again. You can also top off your magazines manually by holding down inventory and pressing up. Several crash bugs related to gibbing and emitters have been fixed. As always, lots of small improvements here and there. http://www.datarealms.com/downloads/ccsetup.exe
metalmike Δημοσ. 22 Δεκεμβρίου 2006 Δημοσ. 22 Δεκεμβρίου 2006 Το παιχνιδι αυτο απλα τα σπαει και ειναι πολυ εθιστικο!!!
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