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HALO 3: Finish the Fight {Official Topic}


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Halo3 goes gold

 

Most Anticipated Title of 2007 Released to Manufacturing, Begins Final March to Xbox 360

 

The wait is almost over. “Halo 3,” the final chapter in the groundbreaking “Halo” trilogy and the most anticipated game release of 2007, has been released to manufacturing.

 

Three years in the making by renowned developer Bungie Studios, “Halo 3” is now finished and will begin its journey to store shelves around the world in less than four weeks. “Halo 3,” which has already set new records as the fastest preordered game in history, has exceeded one million presales in North America alone. The title is set to shatter day-one entertainment sales records when it is released worldwide beginning Tuesday, Sept. 25.

 

“This is a huge milestone for us and a big cause for celebration at Bungie and Microsoft Game Studios,” said Harold Ryan, Studio Head at Bungie Studios. “This is the game weʼve always wanted to make and certainly the best game our studio has developed. We canʼt wait for gamers to get their hands on it on Sept. 25.”

 

Created by legendary developer Bungie Studios and exclusive to the Xbox 360™ video game and entertainment system, “Halo 3” will set a new standard for interactive storytelling and social gaming by engaging consumers worldwide in Master Chiefʼs epic battle to save humankind. In November 2004, the worldʼs view of video games changed forever with the release of “Halo 2,” which generated a record-setting $125 million (U.S.) in sales within the first 24 hours and changed the way people think about interactive entertainment. Three years later, it remains the most-played game on Microsoftʼs Xbox LIVE® online gaming and entertainment network, with nearly 1 billion hours of online gaming logged to date.

 

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Halo 3 for Xbox 360 has gone Gold! That means we delivered a final version to our internal certification group that passed all the tests and is now being whisked away to top secret manufacturing locations to be turned into retail versions of the game – and eventually packaged and sent to stores in various cases, tins and cat-helmets. We canʼt wait to share it with you guys on September 25th and 26th, but we have to say thanks.

 

We have to say thanks to everyone at Bungie who worked so hard to make this the best game we've ever made. We have to say thanks to everyone at Microsoft who helped us make it the best game we ever made. We have to say thanks to our tireless team of artists, designers, engineers, musicians, technicians, writers, directors, producers, thinkers, administrators, ninjas, specialists, gorillas, webmasters and pimps. Weʼre a family and we made this game for you, our extended family. We hope you like it. Nobody deserves any more recognition than anyone else, but an extra special thanks goes out anyway, to the test team who got it to this stage, in a pool of their own sweat, tears and blood.

 

And of course, we wouldn't be here today without the tireless devotion of our fan community - we thank you all as well for supporting Bungie Studios in our never ending quest for World Domination and we look forward to sharing another billion+ hours together on Xbox Live when Halo 3 lands in just a few short weeks. The wait is almost over.

 

We Finished our Fight. Your fight begins in 27 days.

 

Are you ready?

 

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Halo3 countdown ;)

 

http://www.halo3countdown.com/

 

Τελειωσε το .. το τιμημενο... δεν μπορω δεν μπορω να περιμενω.. :-D

 

P.S Παλι καλα που υπαρχει και το Bioshock γιατι πολυ ξεραιλα αυτες τις εβδομαδες.. Ειναι η ηρεμια πριν την καταιγιδα του φθινοπωρου.. B)

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