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Pro Evolution Soccer 2010


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Konami Digital Entertainment GmbH has announced that its forthcoming PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.

 

PES 2010 is scheduled for release on PLAYSTATION 3, Xbox 360, PC-DVD, PSP (PLAYSTATION Portable), PlayStation 2 and mobile phones in the Autumn, and follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.

 

Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms.

 

 

 

 

 

Key additions for PES 2010 include:

 

Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.

 

Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.

 

All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.

 

Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

 

Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.

 

AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.

 

Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates – i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.

 

Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element – pass frequency, movement, the line of defence, width of play, or the position of the front line – can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.

 

Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.

 

Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.

 

Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.

 

Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.

 

“We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting,” commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. “We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow.”

 

“The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area,” commented Jon Murphy, PES European Team Leader. “We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input.”

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Συχνή συμμετοχή στο θέμα

Συχνή συμμετοχή στο θέμα

Δημοσιευμένες Εικόνες

Major gameplay additions will make PES 2010 the most realistic football simulation available.

 

Επειδή όμως κάθε χρόνο τα ίδια λέει ο Τσακατσούκας, ακόμα και όταν το τελικό αποτέλεσμα είναι μια αθλιότητα, να μου επιτρέψετε να κρατήσω μια πισινή.

 

Και για του λόγου το αληθές, δείτε τι έλεγαν για το PES 2009:

 

The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts.

 

Πως αμέ, @@ μάντολες, είδαμε ποια ήταν τα "φοβερά" γραφικά και τα "ανεπανάληπτα" animations. Θα μπορούσα να ψάξω και για άλλες δηλώσεις, όπως π.χ. για το online. Ή να αναφέρουμε τους διθυράμβους που έλεγαν για το -ακόμα χειρότερο- PES2008.

 

Γι' αυτό σας λέω. Αν δεν δω, δεν πιστεύω. Ούτως ή άλλως βάζω στοίχημα ότι αρκετοί από μας δεν περιμένουν πλέον το PES 2010 αλλά το... άλλο 2010.

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Στα λογια ολα γινονται..Σαν προεκλογικες εξαγγελιες.Δηλαδη GTP.

Oι "the others" εχουν κανει καμια εξαγγελια?Θα κανουν next-gen στο pc ή παλι θα εχουν γραφικα pacman?

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Πως αμέ, @@ μάντολες, είδαμε ποια ήταν τα "φοβερά" γραφικά και τα "ανεπανάληπτα" animations. Θα μπορούσα να ψάξω και για άλλες δηλώσεις, όπως π.χ. για το online. Ή να αναφέρουμε τους διθυράμβους που έλεγαν για το -ακόμα χειρότερο- PES2008.

 

Γι' αυτό σας λέω. Αν δεν δω, δεν πιστεύω. Ούτως ή άλλως βάζω στοίχημα ότι αρκετοί από μας δεν περιμένουν πλέον το PES 2010 αλλά το... άλλο 2010.

 

Oι "the others" εχουν κανει καμια εξαγγελια?Θα κανουν next-gen στο pc ή παλι θα εχουν γραφικα pacman?

 

Και το στόρι ξαναρχίζει once again. :-D

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  • 1 μήνα μετά...
Δημοσ. (επεξεργασμένο)

PES 2010 graphics show big improvements

 

Konami has released the first in-game image of its upcoming football video game PES 2010, showing off the improved visuals on offer in this year's effort.

 

According to Konami the image is only work in progress, but it clearly looks much improved over PES 2009.

 

The publisher notes: "Crucial to the new game’s look are all-new dynamic lighting effects, where the position of the sun or the illumination from the floodlights is reflected in real time within the shadows cast both on the pitch, stadium, the ball and players."

 

Fans are told to expect the most vivid player recreations to date, complete with fully implemented facial expressions, individual skin textures and different weaves for the various kits to mimic the breathable material used.

 

Further details are promised in the coming weeks.

 

0354m.jpg

 

Pro Evolution Soccer 2009 - Pro Evolution Soccer 2010

f09to10mec8f34fs.jpg

 

 

Edit: Και μια ανεπιβεβαιωτη πληροφορια για το online του PES 2010:

 

PES 2010 To Use PES 6 Online System

 

Reports from the latest “La Foire de Paris” (Paris Trade Fair) suggest that Konami have said that PES 2010 will use the successful and reliable online system of PES 6. The trade show was a reliable source for news last year, with certain licenses confirmed at the event. How it will use an old gen online system is right now confusing, but here’s hoping they meant PES 6 quality online rather than technically.

 

Any specific details regarding this have yet to be confirmed, we’ll let you know more as soon as we get word from Konami.

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το θεμα δεν ειναι στα textures.. αλλα στο motion... τι να τον κανω ακομα και τον πραγματικο Μεσι μεσα στο δωματιο μου αν τρεχει σα να χορευει το "ρομποτ" στη ντισκο???

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PES 2010: Messi E3 Trailer + Screenshots

 

Konami showcases new visual enhancements and gameplay elements in exclusive footage premiering at Electronic Entertainment Expo 2009.

 

 

Argentina and FC Barcelona maestro Lionel Messi stars in an all-new trailer as Konami Digital Entertainment GmbH showcases the first incredible footage from its forthcoming PES 2010 title at this year’s Electronic Entertainment Expo (E3) in Los Angeles.

 

Every element of PES 2010 is being transformed and improved, as Konami strives to create the most realistic football simulation available. The trailer will be shown for the first time during the June 2nd-4th event in Los Angeles, and is designed to show off the stunning new graphics of PES 2010. The new trailer serves to detail the huge advances the new game enjoys, and major advancements in how it plays.

 

PES 2010’s new visual realism brings the beautiful game to vivid life, with unique skin textures for individual players, and a level of detail that allows users to see the different weaves used in the various kits, their animated faces, and even the hairs on their arms! The game also boasts an all-new dynamic lighting system, wherein shadows are cast in real-time, creating a photo-realistic look to the new game.

 

At the centre of PES 2010, however, is an amazingly close representation of the pace and skill of top-level football. The PES Productions team has worked to recreate the pace and tactical approach of a top-flight game, with mature skill and vision needed to create space and scoring opportunities. No longer can users score soft goals via overly-familiar means, instead PES 2010 counters such play and constantly forces the user to spread the ball around as they would in a real match.

 

To this end, an all-new tactical system has been implemented. A new ‘Power Gauge’ system features an easy-to-use sliding bar system with several categories; half for defence, and the others for attacking play. These allow users to change their overall style of play with ease, and adopt strategies related to support for the player in possession, the space players leave each other, how often players change position, and the pressure put on the opposition when they have the ball.

 

The new footage focuses on PES 2010 cover star, Messi, who fronts the new game having enjoyed an amazingly successful season at FC Barcelona. Fresh from the UEFA Champions League final – football’s premier cup competition and exclusively featured in PES 2010 – the trailer also shows some of the many individual skills the new game attributes to specific players.

 

“I am both a professional footballer and a huge PES fan, and am delighted to again be the front man for such an incredible football title as PES 2010,” commented Messi. “Although it has been a successful one, it has been a long and hard season, and I am looking forward to getting to grips with PES 2010 before the real thing starts again this year!”

 

Wow; Lots to digest here.

 

I’ll start with the press release. It’s the usual promotional writing and reiterates the desire of the PES Team to develop the most realistic simulation available, as well as the improved visual elements. The ‘Power Gauge’ is mentioned for the first time in relation to the new strategic elements, and was showcased in the trailer. It’ll be interesting to see just how many elements of the game they can influence, and how much effect each one has on the style of play and behaviour of team mates.

 

These are the various power gauge settings I’ve seen from the trailer. I counted 8 in total but some were never brought to the foreground or didn’t appear in full. Perhaps the Photoshop experts will be able to use their magic to enhance the other ones.

 

Defensive Line

Pressure Level

Attacking Style

Position Switch

Receiving Position

 

The trailer focuses on what the press release was talking about. Skin textures, facial animations, lighting, power gauges. It’s all there, even an untucked shirt or two! If you pause the video at different stages you can see the shirt creases in different positions, something visible on the screenshots as well. At the end of the trailer is a lovely freeze frame of Messi and Torres, who both feature heavily in this latest batch of media released. I wonder what that could be alluding to…

 

For those disappointed by the length, don’t forget that this trailer is actually longer than last year’s trailer and shows us more of the game as a whole.

 

The screenshots really show off the dynamic lighting, both the night games and the daytime shot of Torres. The first screenshot showing the game between Barcelona and Liverpool almost looks like the sweat is glistening on his forehead as he goes up for the header. Even the background players have a good level of detail to them. The daytime shot of Torres looks a good example of the shadows created by the dynamic lighting. From his neck area where his head casts a shadow over the adidas logo, to his leg and even his boot where the ball casts a small shadow over the outside of his foot.

 

 

[gt]50257[/gt]

 

pes2010e32.jpg

pes2010e31.jpg

Επεξ/σία από kostacurtas
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Επισκέπτης

Παρατηρώντας τις φωτογραφίες του Messi από το PES2009 και συγκρίνοντας τες με τις φωτογραφίες από το PES2010, ένα μόνο πράγμα μπορεί να περάσει από το μυαλό κάποιου:

 

 

Παπαπα, πώς άλλαξε έτσι αυτό το παιδί; :mrgreen:

 

Φανταστείτε τη γιαγιά του Messi στο τηλέφωνο:

-Έλα παλικάρι μου, σε είδα στο καινούργιο PES. Άχου καλέ, πώς ομόρφυνες έτσι; Φτου φτου. Σαν να έχεις αδυνατίσει, όμως. Και πως μεγάλωσες!

 

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μια γρηγορη βοηθεια HEEEELP

εγκατεστησα το προ 09 στα XP, βαζω το patch 1.4 παω να μπω online τιποτα..., βαζω μετα και το patch 1.3, παω να μπω online τζιφος, τι αλλο θελει γμτ για να μπω?

να σημειωσω οτι τα patch α εκανα εγκατασταση με στο φακελο του program file του PRO-2009, δεν εκανα δεξι κλικ επανο στο εικοδιο του patch και να επειλεξω εκτελεση ως διαχειριστης οπως εκανα στα vista, αλλα διπλοπατησα επανω στο εικονιδιο του patch kai εκανα απλα εγκατασταση.

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Ωστε θα το κανουν σαν το pes6 το online?

Εχουν πλακα, τρεξανε να το κλεισουν για να αγορασουμε το 2009 αλλα ευτυχως κατι καλα παιδια το ξανανοιξαν και θα το ευχαριστιομαστε για παντα

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μια γρηγορη βοηθεια HEEEELP

εγκατεστησα το προ 09 στα XP, βαζω το patch 1.4 παω να μπω online τιποτα..., βαζω μετα και το patch 1.3, παω να μπω online τζιφος, τι αλλο θελει γμτ για να μπω?

να σημειωσω οτι τα patch α εκανα εγκατασταση με στο φακελο του program file του PRO-2009, δεν εκανα δεξι κλικ επανο στο εικοδιο του patch και να επειλεξω εκτελεση ως διαχειριστης οπως εκανα στα vista, αλλα διπλοπατησα επανω στο εικονιδιο του patch kai εκανα απλα εγκατασταση.

__________________μπορει να βοηθησει κανεις παιδια πανω σε αυτο?

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PSM3 - Extended PES 2010 Hands on

 

Here is some news from PSM3:

 

* Champions League will be playable online

* New tatics system called tatics slider focusing on player support | support range | compactnes | defensive line | pressing attacking style | defensive strategy. The slider works on a 0-100 scale.

* New card system replacing the old player ability stars

* Team mates will flood the box if Beckham for eg is about to cross the ball as opposed to a player with less skills in crossing.

* Defenders can be zoned individually or instructed to push on

* BAL created players can be added to master league

* Player comparisons (between 2009 and 2010) are very impressive players shown Torres | Gerrard | Alonso | Messi | Eto'o | Xavi | Iniesta

* There shall be no Konami ID used for 2010

* The online system used in Pro Evo 6 will be used and enhanced they have finally dropped 2008 | 2009's online system

* No visible loading times

* Loop headers are in

* Ability to auto-select team members by condition | ability and balance

* More balanced refs which also use the advantage rule

* AI no longer makes automatic tackling | shooting decisions

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