kostool13 Δημοσ. 19 Ιανουαρίου 2011 Δημοσ. 19 Ιανουαρίου 2011 Έχει κανείς καμιά ιδέα για το τι μπορεί να κάνει κάποιος αν ξεχάσει το password στο nba 2k11 account? Και παρεπιπτόντως, μπορεί κάποιος που έχει 4πύρηνο cpu να παραθέσει ποια είναι τα σωστά tweaks στο config αρχείο?
speedy23 Δημοσ. 27 Ιανουαρίου 2011 Δημοσ. 27 Ιανουαρίου 2011 Εχει συναντησει κανεις το glitch με το Intentional foul?Κανω intentional foul προς το τελος για να σταματησω το ματς αλλα δεν πιανει.Δεν κανει το συγκεκριμενο animation δηλαδη.To ιδιο και για το pc ισχυει.Εντελως lame μιλαμε και χαλαει αρκετα το ματς.Να μην αναφερω το glitch με το trade value καλυτερα...
ondine Δημοσ. 30 Ιανουαρίου 2011 Δημοσ. 30 Ιανουαρίου 2011 Αυτό με το προβληματικό intentional foul δεν ξέρω που οφείλεται και είναι όντως το χειρότερο on-court πρόβλημα. Το θέμα με την trade value αποφεύγεται προσωρινά αν δεν κάνεις practice. Γενικά η association είναι χάλια όμως. Το καλό είναι πως όλα αυτά βρίσκονται στις release notes του patch, οπότε υπομονή.
nzeppos Δημοσ. 30 Ιανουαρίου 2011 Δημοσ. 30 Ιανουαρίου 2011 Για πλάκα έλεγα ότι το patch θα βγει την άνοιξη (όπως πέρσι) και κοίτα να δεις που στο τέλος θα βγω και αληθινός...
speedy23 Δημοσ. 1 Φεβρουαρίου 2011 Δημοσ. 1 Φεβρουαρίου 2011 Αυτό με το προβληματικό intentional foul δεν ξέρω που οφείλεται και είναι όντως το χειρότερο on-court πρόβλημα. Το θέμα με την trade value αποφεύγεται προσωρινά αν δεν κάνεις practice. Γενικά η association είναι χάλια όμως. Το καλό είναι πως όλα αυτά βρίσκονται στις release notes του patch, οπότε υπομονή. Λοιπον για το trade value glitch που πεφτει σε ενα αστερακι διαβασα τη λυση.Για να μη το παθετε καθολου,καν'τε αυτο που λεει ο ondine.Μην προγραμματισετε weekly practice καθολου.Εαν σας εχει συμβει ηδη,οπως και σε μενα,μπορειτε να επαναφερετε το πραγματικο trade value πηγαινοντας στο manage rosters,διαλεγετε ενα παιχτη,πατατε edit player και μετα start.Θα σας ρωτησει απ'οσο θυμαμαι το παιχνιδι ν'αποθηκευσει τις αλλαγες,λετε ναι και επανερχεται το πραγματικο trade value.Καν'τε την ιδια διαδικασια για καθε παιχτη της ομαδας σας.Το intentional foul glitch απ'οτι διαβασα,δημιουργειται αν παιξετε intra-squad scrimmage και απ'οτι ειδα ο μονος τροπος για να μην το ξαναπαθεις,ειναι ν'αρχισεις απο την αρχη.Οτι να'ναι πραγματικα. Τελικα ειναι far from perfect το παιχνιδι(η σειρα για την ακριβεια) και μια ζωη θα ταλανιζεται απο bugs αλλοτε μικρα και ανεπαισθητα και αλλοτε σημαντικοτερα και ακρως εκνευριστικα.
nzeppos Δημοσ. 1 Φεβρουαρίου 2011 Δημοσ. 1 Φεβρουαρίου 2011 Παίξτε με το Λεμπρόν συμπαίκτη στο MyPlayer και θα δείτε τι σημαίνει bug. Ο τύπος σουτάρει με 37% (στα 2 τελευταία παιχνίδια είχε συνολικά 7/31 σουτ) και καταστρέφει κάθε έννοια παιχνιδιού.
ondine Δημοσ. 1 Φεβρουαρίου 2011 Δημοσ. 1 Φεβρουαρίου 2011 Δε φταίει το intra-squad scrimmage για το πρόβλημα με το intentional foul, το έπαθα εκτός association. To my player είναι ακόμα εν εξελίξει ως mode, έχει πολλά προβλήματα η ΑΙ. Προσωπικά το παράτησα γρήγορα επειδή δε δουλεύουν τα crews και μόνος μου βαριέμαι (του αφιέρωσα χρόνο πέρσι, δεν έχει τίποτα νέο να προσφέρει). Περιμένω το patch (έχω μία υποψία για την καθυστέρηση) για να ξεκινήσω κανονική association, τώρα είναι unplayable. Το παιχνίδι on-court και για quick matches είναι σχεδόν τέλειο. Σίγουρα το κορυφαίο αθλητικό παιχνίδι που έχω παίξει. Off-court είναι κάτω του μετρίου (πχ το online είναι διακοσμητικό).
ondine Δημοσ. 2 Φεβρουαρίου 2011 Δημοσ. 2 Φεβρουαρίου 2011 Είναι κάπως παλιό (σύμφωνα με τα τελευταία νέα είναι πάλι σε QA)αλλά έχει γούστο: Chronology of nonsense: @yann14fr PC patch was approved by QA this morning, sent to Digital Distributors. Has to be approved by all of them before release anywhere 8:24 PM Nov 30th, 2010 via web in reply to yann14fr @Bula000 PC patch sent back to QA. We want to get the unranked divergence fix in because you can't access coach settings in game. Thu Dec 02 2010 21:52:10 (FLE Standard Time) via web @fanxianjushi PC Patch is just finishing up at QA, then has to go to 1st Party. Unranked issue fixed cause you can't change in game settings Wed Dec 08 2010 21:17:50 (FLE Standard Time) via web in reply to fanxianjushi @Ghostf4cekilla PC Patch is still with QA, the fix for the unranked games issue needed to be put in Fri Dec 10 2010 22:10:59 (FLE Standard Time) via web in reply to Ghostf4cekilla @zain_syed QA still has the PC patch. Can't reproduce a crash, they're working on it. Tue Dec 14 2010 22:08:26 (FLE Standard Time) via web in reply to zain_syed @edosel The #NBA2K11 PC Patch is still with QA unfortunately. They can't hammer out this last bug. Mon Dec 20 2010 21:05:19 (FLE Standard Time) via web in reply to edosel @yann14fr PC Patch for #NBA2K11 headed back to Digital Distributors (Steam, D2D, OnLive, etc.) today. Tue Dec 21 2010 19:44:55 (FLE Standard Time) via web in reply to yann14fr @pajarskiukas #NBA2K11 PC Patch was approved by Steam and a couple others but we have to wait for other big DDs. Holidays over should help Tue Jan 04 2011 00:08:53 (FLE Standard Time) via web @yann14fr Waiting on TryMedia and one more DD before #NBA2K11 PC Patch release. Hope it's soon. Tue Jan 11 2011 19:56:07 (FLE Standard Time) via web in reply to yann14fr @f1resale PC Patch is very close but out of our our control. I don't see it taking more than another couple weeks. Thu Jan 13 2011 23:14:59 (FLE Standard Time) via web in reply to f1resale
ondine Δημοσ. 10 Φεβρουαρίου 2011 Δημοσ. 10 Φεβρουαρίου 2011 Η 2k ανακοίνωσε πως την Παρασκευή θα βγει το patch. Στο μεταξύ οι τυχεροί κάτοχοι της pc version μπορούμε να απολαμβάνουμε τα υπέροχα graphic mods: http://johndoe22.blogspot.com/ http://forums.nba-live.com/viewtopic.php?f=136&t=77628&sid=51c2a715bde77d3f5e3e95a22404811e
nzeppos Δημοσ. 10 Φεβρουαρίου 2011 Δημοσ. 10 Φεβρουαρίου 2011 Αχά, τελικά τους αδίκησα. Έβγαλαν το patch Φλεβάρη και δεν μας πρόλαβε η... άνοιξη.
frou-frou Δημοσ. 11 Φεβρουαρίου 2011 Δημοσ. 11 Φεβρουαρίου 2011 Παιδιά βγαίνει σήμερα το patch σίγουρα; Ξέρει κανείς ώρα πάνω κάτω;
nzeppos Δημοσ. 11 Φεβρουαρίου 2011 Δημοσ. 11 Φεβρουαρίου 2011 Βγήκε: http://2ksports.com/downloads/new/nba2k11 Ιδού τι φτιάχνει: NBA 2K11 PC Patch Notes GENERAL- Fixed a soft hang that would occur when loading an in-game save that was created during a timeout situation. This change also affects in-game saves created in the various game modes (Association, My Player, etc.). - The Cleveland Cavaliers court floor has been updated to reflect the design being used for the 2010-11 season. - Correct player signatures are now shown on Pressbooks that are uploaded to the 2K Sports server. - The ‘Player Progression’ menu (Located in Features -> Living Rosters) should now properly work when new Living Roster updates are applied. Please delete the ‘Player Progression’ save file so the system can bring the file up-to-date. GAMEPLAY - Improved Shot Stick shot release timing and consistency across offline and online games. - Fixed a rare hang that would occur when intentionally fouling the inbounder. - Dunks will now branch into mid-air collisions, resulting in contact layups and changes in shots. - Big men with low vertical ratings will now jump the appropriate height when rebounding and contesting shots. - Addressed an exploit when using the Hopstep Dunk. Players will now branch to a contested shot animation when defenders are nearby. - The ballhandler will no longer pick up his dribble when a ‘take charge’ attempt fails. - Users are now able to execute the Crossover move when using the ‘Alternate A’ controller configuration. - Added high trajectory shots when the shot is taken along the baseline. This will reduce/eliminate baseline shots that just hit off the side of the backboard. - Addressed a playcalling issue where non-stars are getting a bulk of the plays run for them during specific situations. - Queued pass/shot commands are now deleted when a fumbled catch occurs. - Improvements have been made to the directional passing system with the end result being more accurate pass targeting. - Tuned under-basket shots such that big players are no longer overpowered by smaller defenders, thus forcing a bad shot. - Body-ups have been re-tuned such that good dribblers do not ‘lose’ during a mismatch or by taking good angles. - Queuing a fake pass command when catching the ball will no longer result in a touch pass. - Missed and inaccurate passes will now play at an appropriate rate when passing out of a shot or contact shot. - Long range passes have been re-tuned to fix a gameplay exploit. Also, improved defender reactions on such passes so that they are properly contested. - Users are no longer able to call a timeout when they are bobbling the ball. - Improved AI logic for boxing out, ensuring that players go into boxout situations when appropriate. - Players boxing out their opponent should no longer be called for Over the Back fouls. - Tuned ‘Take Charge’ logic such that charges will now be properly called when the defender is set. This includes a fix for the pro-hop exploit where charges were not being called. - Fixed an issue with player swapping during rolling inbounds; users will no longer be stuck controlling a player with the inability to switch players. - AI defenders will no longer closely guard bad shooters far from the hoop when not necessary. - Improved AI steal behavior and tuned the overall steal frequency/difficulty; defenders should now only attempt steals when they are actually looking at the ball. - On the ‘Casual’ game style, defenders are now slower to react on passes, thus limiting the number of pass deflections. PRESENTATION - Fixed a long hang that would sometimes occur at the end of the highlight reel between quarters. - When an Arena Music event is triggered, it will now randomly select one of the available songs instead of always playing the first song in the list. - Addressed a few minor audio issues including instances where the commentators would call a few players by the wrong name, instances where a commentary line would cut out mid-sentence, instances where the commentary would refer to a missed shot as a made shot, and clean-up in the Doris Burke analysis during playoff situations. - The commentators will now tell Coach ‘stories’ during gameplay. These stories tie-in with the Player/Team stories for an increased presentation experience. - Users are now able to button through lengthy substitution overlays and get right back to gameplay. - Fixed a very rare hang that would happen during the Player of the Game segment at the end of the game. - Fixed an occurrence where the incorrect portrait was displayed for a created/generated player. ONLINE - Users are no longer able to substitute in injured/fouled out players during Crew games. - Opponents can no longer see Pick and Roll and Play Calling icons during online games. - Addressed a game disconnect issue when one user would call a timeout, quit out of the game, and attempt to start another game. - Corrected a disconnect issue that would sometimes occur during Unranked head-to-head games. - Offline Timeout and Substitution settings are now preserved during Online play. ASSOCIATION - Injured players will no longer lose their Player Role due to an injury, which ultimately led to may unhappy players around the league. - Fixed an issue that caused a decrease in trading activity in future years. This same issue also resulted in valued free agents not signing during the free agency time period of the offseason. - Home court advantage (for simulated games) has been toned down during the regular season, and even more so during the playoffs (this fix also applies to My Player mode). - Participating in Intra-Squad Scrimmages will no longer disable Intentional Fouls during regular NBA games. - Addressed an issue where trade values would drop to 1-star when a Weekly Practice was scheduled. - Fixed a bug where coaches would get fired continuously (this fix also applies to My Player mode). - Users are now able to properly waive players in the Training Camp period of the offseason when there are more than 15 players signed to the team. - Corrected an issue where the Qualifying Offers period was automatically getting skipped, thus not allowing users to make qualifying offers to their restricted free agents. - Addressed an issue where Potential values weren’t being properly updated in the player progression system. - Existing NBA players should no longer have their signature animations changed at the end of every season based on their skill progression/regression (this fix also applies to My Player mode). - Fixed an issue where generated players would be created with the award history of a player currently in the Hall of Fame (this fix also applies to My Player mode). - Tuned rookie generation code such that incoming talent is more in-line with players already in the league. Other generation improvements were made as well, including better secondary position logic along with adjustments to the size of the incoming players (this fix also applies to My Player mode). - Users are now able to call plays during Intra-Squad Scrimmages in the Live Practice feature. - Players who have the ‘Prospect’ player role are now much more forgiving of their role, meaning they will no longer become upset when they are in the role until they have reached a high rating. - Addressed a number of other smaller issues within the mode (better CPU logic when accepting/declining Team Options, undrafted rookies should no longer sign larger than expected contracts, etc.). MY PLAYER (A number of issues that also affect My Player mode were listed above in the Association section. Those issues were noted as such.) - Addressed a hang that would sometimes occur when completing a game during the NBA time period. - The user’s team will now be more efficient in finding a trade to one of the requested teams when a Trade Request is made. - The Rookie of the Year Milestone should now properly unlock when the conditions are met. - Addressed a playcalling issue where the dribbler would hold the ball until the last second during My Player games. - PlayVision art is now drawn on the floor when the CPU calls a play, easily enabling the user to follow the action on the court.
ondine Δημοσ. 12 Φεβρουαρίου 2011 Δημοσ. 12 Φεβρουαρίου 2011 Το πήρα 18€ την ημέρα της κυκλοφορίας του. Το αγοράζω κάθε χρόνο για να αποφύγουμε τις σαχλαμάρες που έκανε η ΕΑ με τα live. Το 1ο post στο insomnia μετά την κυκλοφορία του patch είναι από ανιψιό. Ζήτω το ελλαδιστάν!
sleepy_head Δημοσ. 13 Φεβρουαρίου 2011 Δημοσ. 13 Φεβρουαρίου 2011 Στο my player απ'ότι βλέπω ακόμα σου αφαιρεί team rating αν δεν πας στην άλλη πλευρά του γηπέδου για να εμποδίσεις τον Χ να βάλει καλάθι...ενώ υπάρχουν 2-3 "κύκλοι" σε παίχτες, σε ποιον να πρωτοπάς? DeTiPaleuw αφού το παίζεις το παιχνίδι και είναι και φθηνό..αγόρασε το
morgoth666 Δημοσ. 13 Φεβρουαρίου 2011 Δημοσ. 13 Φεβρουαρίου 2011 MY PLAYER - PlayVision art is now drawn on the floor when the CPU calls a play, easily enabling the user to follow the action on the court. Ναι!!! Ψηνομαι να το αρχισω επιτελους
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