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PlayerUnknown's Battlegrounds [PUBG]


Atallos1

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Συχνή συμμετοχή στο θέμα

Αυτα που μπορεις να κανεις ειναι τα εξης

 

1) Βαζεις στα launch options τα παρακατω

 

-USEALLAVAILABLECORES -malloc=system -sm4 ( Το sm4 αλλαζει τα shades απο dx11 σε dx10 )

 

Mπορεις να δοκιμασεις και το -lowmemory αν εχεις 8gb ram η λιγοτερα γιατι εχει memory leak απειρο το game , θελει restart ανα 2 game

 

Απο ingame settings ολα very low εκτος απο textures

Αυτα για καποια παραπανω fps , αν θελετε για περισσοτερο visibility υπαρχουν settings στο config , τα ποσταρω αν θελει καποιος

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α δηλαδή κάπως σαν HDR  

 

δεν ειναι άσχημα .... ο κόσμος ψοφάει για ενα καλό game ....

Playerunknown's Battlegrounds Earns Over $11 Million in 3 Days

 

http://2p.com/47819924_1/Playerunknowns-Battlegrounds-Earns-Over-11-Million-in-3-Days-by-Fury116.htm

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α δηλαδή κάπως σαν HDR 

 

Nop, μπορείς πάντα να google και να ενημερωθείς ;)

 

11 μύρια, μάλιστα, bb motives...μετά απορούν γιατί δεν τελειώνουν ποτε το game...

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Ωραίος .... για πείτε γνώμες μέχρι τώρα για το game .... αν και είναι πολύ νωρίς ... Πρπει να βάλουν πολύ πράγμα ....

 

Δεν νομιζω οτι πρεπει να βαλουν κατι ιδιαιτερο μεχρι το release

 

Optimisation και server stability ειναι το θεμα τους atm , patches κτλ για τωρα ειναι αδιαφορα . Καλυτερα να υπαρχει ενα stable game που παιζει σωστα παρα να εχω μασκες και αλλα 4 οπλα ξερω γω ( που ηδη εχει περισσοτερα οπλα απο H1 )

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Ετσι εχουν πει , hardcore servers first person only χωρις reticle
Παρακατω οσα εχουν πει οτι θα βαλουν και τι δεν θα βαλουν σιγουρα
 
Ακολουθει σεντονι
 
 

 

 

Upcoming Weeks
General Gameplay

  • Sprinting while crouching will be fixed, not intentionally
  • Squad Map Markers will be added
  • Friends list on steam is being looked on
  • Late circle speed will be adjusted

Items & Gearing

  • Durability changes will be coming in the next weeks
  • Grenades are being worked on, clunkyness is gonna be gone

Additional Content

  • Word will be out about custom game servers etc on the upcoming weeks
  • Information on motorbikes and how they work etc.

Upcoming Months
General Gameplay

  • Vault Mechanic, Climb and such will be added, jumping will be reduced to realistic levels when vaulting system introduced , which is expected to take 2 months(end of May)
  • Grass are being worked on to make no difference in game play
  • footsteps on crouching may be a bug and fix is inc in the upcoming months
  • Plans on more death screen stats
  • Play again button is being talked about after death
  • Bullet drop will be worked on. Zeroing is kind of a problem currently
  • Building Window opacity and stuff will be tweaked in the upcoming month
  • UI Improvements will happen over time, it is still heavily work in progress. And being deeply cared about

Items & Gearing

  • Flash Hider will be useful since they will add some more light on gunshots
  • Making flashes and stun grenades more viable is being talked about internally

Performance & Stability

  • AUS Servers are coming and being set-up, next week for announcements
  • Server stability will be improved
  • Positional Audio improvements over months
  • Server clunkyness is being worked on hard, expect a fix in the upcoming weeks/months
  • Foliage distribution is being worked on
  • Physics and vehicles will be worked on

Additional Content

  • FOVs will come later on
  • Streamer Features will be coming
  • Full controller support will be implemented going forward

No ETA
General Gameplay

  • Rewards for ranks are being thought about
  • Seasonal Leader boards with ranks
  • Unranked servers will be available later on
  • Ranked competitive games
  • Togleable ADS will be coming, currently Q&E buttons.
  • Revive clock should stop when someone starts to revive you, it's a bug that it continues to clock down right now
  • Hardcore 1st Person only modes and no crosshair on TPS only modes, FPS only mode servers will be there eventually
  • Destructible buildings are in their radar but stability and optimization comes first
  • FOV Sliders will be available in the future, FOV adjustments done by the people on their own will not be punished
  • Medkits and boosters will available to be used in a moving car. Eventually
  • Killcams are being worked on
  • Crosshair customization will be there
  • Gun sounds will be lowered on lobby
  • Hit effects will be changed like "puff of dust" if the person shot is wearing armor, current blood puffs if not wearing armor etc.
  • Ranks above people's heads to see their ranks in the lobby
  • Unranked servers to train without the worry of losing points etc

Items & Gearing

  • Rangefinders / Binoculars will be added
  • Second options with scopes, ACOG with red dot and such
  • New handguns will be coming
  • Weapon leveling system and such are being worked on but will need some time, leveling will unlock new reload styles and such, which won't effect the gameplay
  • New set of weapons, no word on those yet
  • Larger caliber weapons may come, but balance comes first on the classes.
  • UMP and some more weapons will be reworked because they think some are currently too weak

Performance & Stability

  • Plans for servers all over the world

Additional Content

  • Community made skins may be possible but there are more important matters and will take some time
  • Battleroyale crate will be coming with references to the movie
  • Shooting Range will be added to practice weapons and such
  • Steam marketplace integration
  • Crate system, no monetization until after EA is complete
  • Weapon Skins will be coming - Skins are wanted to be realistic
  • Snow is wanted but performance heavy, being hold on
  • Steam achievements are gonna be there
  • No word on next map, PU Said: "ruins the surprise, right?"
  • Rare skins are being thought about like knives in CS-GO
  • Twitch parachutes may come again later on

No Plans
General Gameplay

  • No rejoin function on crashes etc. Rather get rid of the crashed altogether

Items & Gearing

  • Holding multiple armor and helmet will not be possible.
  • Locking vehicles, no plans to do that

Additional Content

  • No helicopters

Additional Information
General Gameplay

  • Ranked system is ELO based: Win Points(20%) + Kill Points(100%, Kill points are calculated based on the ELO of person you killed, timing of the kills are not factored in) + If you die to an utter noob with low ELO, you will most likely lose ranking depending on their rank.
  • Different ranks for Solo, Duos and Squads
  • There will be matchmaking on ranked server where it will try to match you with similar ranked players
  • First 10 minutes are meant to be looting based until you get to the blue zone
  • Cool mods may be added to the game if good
  • Patch will be sent out every month
  • Putting all resources into optimization and stability
  • 35+5 people working on PUBG, 10+ programmers included
  • Realistic elements are supposed to be focused on Gun play and such, fall damage is like this on purpose
  • Probable full reset on all stats on full release
  • 3rd person shooting is intentionally less accurate than 1st person shooting
  • Probable full reset on all stats on full release
  • Forums are the best way to reach out to devs for suggestions and report bugs
  • Bans(justice) will be distributed to the cheats on the form of Waves, which is believed to be the most efficient way of doing so  

Items & Gearing

  • Angled Grip= Vertical and Horizontal Recoil Reduction by a small amount
  • Vertical Fore grip= Horizontal recoil by a large amount, they may change
  • Flash Hider= Changes muzzle light and particle effects of the gunshot + small amount of vertical and horizontal recoil reduction
  • Compensator= Decreases vertical recoil by a large amount
  • Suppressor= Adds a bit more spread(?) + Sound muffling

Performance & Stability

  • Disconnections should be fixed, if you get them, go to the forums and report it

Additional Content

  • E sports will take some time but they want to make it grow organically, main problem is how a battleroyale scene would work in real life scenario
  • Crate prices are intentionally increasing to keep the economy stable, items will be sellable on the steam market and the in-game crate prices reset every week, limiting how many crates you can open a week is important for the purpose of item rarity on the marketplace.
  • Pioneer Crates are just initial set of skins, more will follow
  • Mods will be working on dedicated servers with private servers. more info later on, not entirely decided

After the game is out of EA

  • Micro transactions will be in-game after EA is completed, like CS-GO keys and cases
  • Console version will be worked on after PC version is done

 

 

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Ωραίο βίντεο .... σήμερα ανακάλυψα ότι με το b αλλάζεις το mode του fire rate :ppp και χθες ότι με μια φορά δεξί γρήγορα Χώρις πατημένο ότι κάνει ζουμ Αχχαχαχαχ

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