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19 ώρες πριν, Psycho_Warhead είπε

GeForce Hotfix Driver Version 461.81

The hotfix addresses the following issues:

  • [Fortnite] Shader cache optimizations to reduce intermittent stutter on some PC configurations [3244272]
  • [GeForce GTX 1660 Super]: Random flickering may appear across the top of the monitor on some PC configurations. [3184254]
  • [Vulkan] Red Dead Redemption 2 may display pixelated black dots [3266614]
  • Some desktop applications may stutter when moving around the window on some PC configurations [3252200]
  • Enabling NVIDIA Surround with 4K HDMI 2.1 TVs may fail [3184849]
  • [Rocket League] Matches may take longer to load [3244324]
  • [Detroit: Become Human] Game may crash when launched with Image Sharpening enabled [200667092]

Το έβαλα και στο GFE μου λέει Release date: 12/2/2020 πώς γίνεται αυτό;

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GeForce 461.92 WHQL

https://www.guru3d.com/files-details/geforce-461-92-whql-driver-download.html

https://us.download.nvidia.com/Windows/461.92/461.92-win10-win8-win7-release-notes.pdf

Fixes

Some desktop applications may flicker or stutter when resizing the window on some PC configurations [3252200].

[GeForce GTX 1660 SUPER]: Random flickering may appear across the top of the monitor on some PC configurations. [3184254]

[Vulkan][Red Dead Redemption 2]: The game may display pixelated black dots or artifacts on characters’ skin. [3257041/3266614]

[Rocket League]: Matches may take longer to load. [3244324]

[Fortnite]: Shader cache optimizations have been made to reduce intermittent stutter on some PC configurations. [3244272]

[Detroit: Become Human]: Game may crash when launched with Image Sharpening enabled. [3242624/200667092]

[Dungeon & Fighter]: The game may blink when choosing characters. [200574764]

[Zoom]: GeForce Experience In-game Overlay launches when a Zoom meeting starts. [3269577]

Enabling NVIDIA Surround with 4K HDMI 2.1 TVs may fail. [3184849]

Blue-screen crash may occur when connecting/disconnecting to/from the Samsung 8k TV. [3188971]


Open Issues

[Rainbow Six Siege][Vulkan]: Smoke appears pixelated. [3266916]

[World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]

[Supreme Commander/Supreme Commander 2]: The games experience low FPS. [3231218]

[Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]

[Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]

[G-SYNC][NVIDIA Ampere/Turing GPU architecture]: GPU power consumption may increase in idle mode on systems using certain higher refresh-rate G-SYNC monitors. [200667566]

YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]

[Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. [3009452]

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GeForce 461.33 hotfix driver

https://www.guru3d.com/files-details/geforce-461-33-hotfix-driver-download.html

 

The hotfix addresses the following issues:
  • Adobe Premiere Pro may freeze when using Mercury Playback Engine GPU Acceleration (CUDA) [3230997/200686504]
  • [461.09] NVIDIA Broadcast Camera filter may hang. [200691869] 
  • [Steam VR game]: Stuttering and lagging occur upon launching a game (Without using any Hardware monitoring tool). [3152190]
  • [Detroit: Become Human]: The game randomly crashes. [3203114]
  • [NVENC] Colors of webcam video image on receiving end of Zoom may appear incorrect [3205912]
  • [Assassin's Creed Valhalla] Game may randomly crash after extended gameplay [200679654]
  • [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. [3220107]
  • [X4: Foundations][Vulkan]: HUD in the game is broken. [3169099]
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10 ώρες πριν, ultraex2003 είπε

GeForce 461.33 hotfix driver

https://www.guru3d.com/files-details/geforce-461-33-hotfix-driver-download.html

 

The hotfix addresses the following issues:
  • Adobe Premiere Pro may freeze when using Mercury Playback Engine GPU Acceleration (CUDA) [3230997/200686504]
  • [461.09] NVIDIA Broadcast Camera filter may hang. [200691869] 
  • [Steam VR game]: Stuttering and lagging occur upon launching a game (Without using any Hardware monitoring tool). [3152190]
  • [Detroit: Become Human]: The game randomly crashes. [3203114]
  • [NVENC] Colors of webcam video image on receiving end of Zoom may appear incorrect [3205912]
  • [Assassin's Creed Valhalla] Game may randomly crash after extended gameplay [200679654]
  • [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. [3220107]
  • [X4: Foundations][Vulkan]: HUD in the game is broken. [3169099]

?????

Αυτο ειναι παλιο.

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7 ώρες πριν, Balantakos είπε

?????

Αυτο ειναι παλιο.

bro !!! οντως ειναι παλιο........ καφε δεν ειχα προλαβει να πιω οποτε μη το δινεται σημασια !!!😪

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https://us.download.nvidia.com/Windows/465.89/465.89-desktop-win10-64bit-international-whql.exe
-
This new Game Ready Driver provides support for the launch of Outriders, which features NVIDIA DLSS technology.

Additionally, this release also provides optimal day-1 support for:

  • DIRT 5's new ray tracing update
  • The launch of Evil Genius 2: World Domination
  • The launch of the KINGDOM HEARTS Series on the Epic Games Store

Gaming Technology

  • Includes support for Resizable BAR across the GeForce RTX 30 Series of Desktop and Notebook GPUs
  • Includes beta support for virtualization on GeForce GPUs

Learn more in the Game Ready Driver article

New Features and Other Changes

OpenCL 3.0

Added support for OpenCL 3.0, the latest major version of OpenCL maintaining backward
compatibility with OpenCL 1.2. NVIDIA OpenCL 3.0 continues to support existing OpenCL 1.2 functionality as well as Khronos and vendor extensions that are already supported with NVIDIAOpenCL 1.2 drivers.
 

  • The following new features beyond existing NVIDIA OpenCL 1.2 features are supported by NVIDIA OpenCL 3.0
    • RGBA vector component naming in OpenCL C kernels
    • pragma_unroll hint
    • opencl_3d_image_writes
    • clCreate*WithProperties APIs which can be used as replacement for existing clCreateBuffer/Image APIs.
    • clSetContextDestructorCallback
    • clCloneKernel from OpenCL 2.1
    • clEnqueueSVMMigrateMem from OpenCL 2.1

Incorporates the following experimental 2.0 features:

  • Device side enqueue
    • The current implementation is limited to 64-bit platforms only.
    • OpenCL 2.0 allows kernels to be enqueued with global_work_size larger than the compute capability of the NVIDIA GPU. The current implementation supports only combinations of global_work_size and local_work_size that are within the compute capability of the NVIDIA GPU.
    • For executing kernels (whether from the host or the device), OpenCL 2.0 supports non-uniform ND-ranges where global_work_size does not need to be divisible by the local_work_size. This capability is not yet supported in the NVIDIA driver, and therefore not supported for device side kernel enqueues.
  • Shared virtual memory
    • The current implementation of shared virtual memory is limited to 64-bit platforms only.

Application Profiles
Added the following SLI profiles.

  • Shenmue III (NVIDIA Turing GPUs only)
  • The Medium (NVIDIA Turing GPUs only)

Other Changes
Added support for extended DP-to-HDMI 2.1 PCON clock frequency range to better support 8K TVs.
Changed the G-SYNC on-screen status indicator to be less obtrusive.

Limitations in This Release

The following features are not currently supported or have limited support in this driver release:

OpenCL 3.0 Known Issues
 

  • Device-Side-Enqueue related queries may return 0 values, although corresponding built-ins can be safely used by kernel.
  • The denorms that were flushed to zero by default when cl-fast-relaxed-math on OpenCL 1.2 drivers won't be flushed to zero with OpenCL 3.0 driver by default.

Using HDR with Games

There may be issues resulting from the interaction between in-game HDR settings and the
Windows HDR settings. See the NVIDIA Knowledge Base Article 5072 (https://nvidia.custhelp.com/app/answers/detail/a_id/5072) for details.

Changes and Fixed Issues in Version 465.89
The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

Fixed Issues in this Release

  • [Rainbow Six Siege][Vulkan]: Smoke appears pixelated. [3266916]
  • [Vulkan][X4: Foundations 4.00/X4: Cradle of Humanity] The game may crash on GeForce RTX 30 Series. [200701230]
  • [GeForce RTX 3090]: Blue-screen crash occurs when Samsung Odyssey G9 is paired with HDMI TV. [3240366]
  • [GeForce RTX 2060]: Blue-screen crash (DPC_WATCHDOGS_VIOLATION) occurs when playing a game and watching YouTube video simultaneously. [3196272]
  • [Sunset Overdrive]: The application may display random green corruption if Depth of Field is enabled from in-game settings. [2750770]
  • Realtek Displayport-to-HDMI 2.1 protocol converter clock limited to 600MHz pixel clock. [3202060]
  • [G-SYNC][NVIDIA Ampere/Turing GPU architecture]: GPU power consumption may increase in idle mode on systems using certain high er refresh-rate G-SYNC monitors. [200667566].
  • [GFE Screenshot/HDR]: Application screenshots are washed out when HDR is enabled. [3229781]

Open Issues in in this Release

  • [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game. [3206341]
  • [Supreme Commander/Supreme Commander 2]: The games experience low FPS. [3231218/3230880]
  • [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
  • [Adobe Camera RAW 12.x]: RAW files may show up black in Adobe Lightroom. [3266883]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
  • [VR]: Microsoft Flight Simulator 2020 VR may stutter if Hardware-accelerated GPU scheduling is disabled. [3246674]
  • (YouTube): Video playback stutters while scrolling down the YouTube page. [3129705] Fixed by March 29, 2021—KB5000842
  • [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. [3009452]
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GeForce 466.11 WHQL driver 

https://www.guru3d.com/files-details/geforce-466-whql-driver-download.html

 

This new Game Ready Driver provides support for Mortal Shell's RTX update, which introduces NVIDIA DLSS, boosting performance by up to 130% at 4K. Additionally, this release also provides optimal support for Valorant's NVIDIA Reflex update, NVIDIA Broadcast Noise Reduction support in OBS, 6 new G-SYNC Compatible gaming monitors and TVs, and more. Added support for extended DP-to-HDMI 2.1 PCON clock frequency range to better support 8K TVs.  Changed the G-SYNC on-screen status indicator to be less obtrusive.

Other features of the new Game Ready driver that should not be overlooked include:

  • Support for a native integration of NVIDIA Broadcast’s Background Noise Removal feature directly into Open Broadcaster Software (OBS), the most popular broadcasting tool for streamers.
  • Support for more G-SYNC Compatible displays, including LG’s 27GP950, 2021 B1 4K Series, 2021 C1 4K Series, 2021 G1 4K Series and 2021 Z1 8K Series, along with the MSI MAG 301 RF.
  • Optimal game settings for two games, It Takes Two and Rogue Heroes: Ruins of Tasos
  • The addition of GeForce Experience optimal settings for creative applications, with 34 applications from Adobe Lightroom to Blackmagic Davinci Resolve supported with this release.
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GeForce 466.27 WHQL driver

https://www.guru3d.com/files-details/geforce-466-27-whql-driver-download.html

Game Ready

  • Metro Exodus PC Enhanced Edition
  • Mass Effect Legendary Edition
  • Resident Evil Village


Fixed Issues in this Release

  • [NVIDIA Reflex][Rainbow Six Siege]: Fixed a number of performance-related issues related to NVIDIA Reflex and Rainbow Six Siege.
  • [HDMI 2.1:] In-game FPS may be capped to the display refresh rate when "Vertical sync" is set to Off [3285334].
  • [Rigid Gems][Prepar3D]: The applications may crash or fail to launch.[3285067/32868163]
Windows 10 Issues
  • Yellow bang with Error Code 10 appears by the NVIDIA Platform Controllers and Framework Properties in Device Manager after Express or Custom driver installation without reboot.[200716134] Reboot the system to clear the error, otherwise Dynamic Boost cannot be enabled.
  • [Mortal Shell]: Unusual increase in the brightness occurs when Shadow Quality is set to Low or Medium. [200724762] To work around, set the Shadow Quality to High or Ultra.
  • [Call of Duty: Black Ops Cold War]: The game may crash on GeForce GTX 10 series GPUs. [200719668]
  • [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
  • [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
  • YouTube: Video playback stutters while scrolling down the YouTube page. [3129705]
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GeForce 466.47 WHQL driver 

https://www.guru3d.com/files-details/geforce-466-47-whql-driver-download.html

Fixed Issues in this Release
[Tom Clancy's Ghost Recon Breakpoint]: The game experiences low performance / low frame rate when launched with Bar1 enabled in the SBIOS. [200721940]
[Starbase][GeForce RTX 20/GTX 16 Series]: The game may crash. [3293977]

New Features and Other Changes
This driver version is required for GeForce RTX 3080, RTX 3070, and RTX 3060 TI graphics cards with LHR, which ship starting late May, 2021.

Windows 10 Issues

  • [NVIDIA Ampere GPU]: Colors may appear incorrect in games if sharpen Freestyle filter is used with HDR enabled. [200658208] This issue will be resolved in the next NVIDIA driver release.
  • [HDR]: Some specific HDMI displays might show some flickering in HDR mode. [200729987] If you experiencing flickering issues, reboot the system.
  • [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
  • [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
  • YouTube: Video playback stutters while scrolling down the YouTube page. [3129705]
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GeForce 466.55 Hotfix drivers

https://www.guru3d.com/files-details/geforce-466-55-hotfix-driver-download.html

GeForce Hotfix display driver version 466.55 is based on our latest Game Ready Driver 466.47.
The hotfix addresses the following issues:
  • [RTX 20 series][GTX 16/10 series][HDMI] 4K @ 120Hz display mode is not available from display settings [3312401]
  • If GPU is connected to a 4K UHD TV, system may freeze when launching a VR game [3313315] 
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GeForce 466.63 WHQL driver 

https://www.guru3d.com/files-details/geforce-466-63-whql-driver-download.html

Game Ready for No Man’s Sky DLSS
Patch This new Game Ready Driver provides support for the latest new titles and updates, including the latest patch for No Man's Sky which introduces NVIDIA DLSS technology. Additionally, this release also provides optimal support for Chivalry 2, Sniper Ghost Warrior Contracts 2, and the new NVIDIA Reflex integrations in War Thunder and Escape from Tarkov.

Gaming Technology
Includes support for the GeForce RTX 3080 Ti GPU.

Fixed Issues in this Release
[VR]: If the GPU is connected to a 4K UHD TV, the system may freeze when launching a VR game. [3313315]
[RTX 20 series][GTX 16/10 series][HDMI]: 4K @ 120Hz display mode is not available from display settings. [3312401]

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GeForce 466.74 Hotfix driver

https://www.guru3d.com/files-details/geforce-466-74-hotfix-driver-download.html

The hotfix addresses the following issue:

  • [Kepler/Turing]: DCP WATCHDOG VIOLATION error may occur on some systems with GeForce GTX 600/700/16 and GeForce RTX 20 series GPUs [3321668][3321735]
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GeForce 466.77 WHQL driver download

https://www.guru3d.com/files-details/geforce-466-77-whql-driver-download.html

 

What's new

  • Added support for DirectX 12 Agility SDK.
  • Version 466.47 and later is required for GeForce RTX 3080, RTX 3070, and RTX 3060 TI
  • graphics cards with LHR, which ship starting late May, 2021. Refer to the NVIDIA Blog for
  • further details.
  • Version 466.27 and later updates the hash limiter for the GeForce RTX 3060 12GB and is
  • required for product shipped starting mid-May. Refer to the NVIDIA Blog for details.
  • Version 466.11 added security updates for driver components
  • See the NVIDIA Security Bulletin 5172 for details.
  • Added support for CUDA 11.3.
  • Added support for extended DP-to-HDMI 2.1 PCON clock frequency range to better support
  • 8K TVs.
  • Changed the G-SYNC on-screen status indicator to be less obtrusive.
Fixed Issues in this Release
  • [Crossfire HD]: Freestyle is not supported for the game. [200734448]
  • [Kepler/Turing GPUs]: Blue-screen crash with DPC Watchdog Violation error may occur. [3321668/3321735]
  • [VR]: If the GPU is connected to a 4K UHD TV, the system may freeze when launching a VR game. [3313315] [RTX 20 series][GTX 16/10 series][HDMI]: 4K @ 120Hz display mode is not available from display settings.[3312401]
Windows 10 Issues
  • [NVIDIA Ampere GPU]: Colors may appear incorrect in games if sharpen Freestyle filter is used with HDR enabled. [200658208] This issue will be resolved in the next NVIDIA driver release.
  • [HDR]: Some specific HDMI displays might show some flickering in HDR mode. [200729987] If you experiencing flickering issues, reboot the system.
  • [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
  • [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
  • YouTube: Video playback stutters while scrolling down the YouTube page. [3129705]
  • Display may flicker or lose signal when launching a game on an adaptive-sync VRR monitor in multi-monitor configuration when sharing the same display mode [3314055]
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