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The Secret World


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Part 2 of The Secret World trailer revealed, Beta chance on website

 

Funcom’s Ragnar Tørnquist has revealed to Norwegian website Dagbladet part two of the teaser trailer for The Secret World.

 

In the video he also discussed the game stating that the firm took inspiration from mythology and pop culture to create the game world and its time line.

 

We take inspiration from history books, mytology, urban legends and pop culture and mix them together in a thrilling universe,” he said. “The game was begun nearly seven years ago, but the history of the game stretches literally millions of years back.”

 

The official website also has a link with a personality quiz that rates your suitability for one of three secret societies - the Illuminati, Templars, or the Dragon. Completing the quiz and filling out your details not only qualifies you for game updates, but a chance at beta access, and an exclusive in-game item once the MMO launches.

 

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Secret World gets “significant delay” as Funcom drops 20% of staff

 

Age of Conan dev Funcom is to drop 20 percent of its workforce, according to E24, resulting in a “significant delay” to upcoming MMO The Secret World.

 

The game had never been officially dated, but was expected in 2010.

 

The company employs around 300 staff, so 60 jobs look set to go.

 

Funcom’s currently in the process of relocating to Quebec and it’s debatable legal games-related tax breaks. It lost $34 million last year.

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The Secret World - The Three Secret Societies

 

GameSpot has three continuous days of The Secret World coverage lined up for today (Wednesday), Thursday, and Friday. Each day will unveil a new video trailer for one of the three secret societies in the game.

 

All players will be able to join one of these three shadow groups to take up the fight against the mysterious occult legends that have come to life to threaten the modern world.

 

 

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Αφού έχεις το θάρρος και λες ένα φρέσκο totally Skill-based MMORPG, με mixed up Fantasy/Modern κόσμο, "βλακεία"..

..λέω να βρω και εγώ το θάρρος και να αποκαλέσω το AoC έτσι.

 

Ξέρουν τι κάνουν.. βλέπουν το τι έρχεται και θέλουν να μπουν και αυτοί στο παιχνίδι.

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The Secret World will not be a grindfest, says Funcom

 

Funcom’s Ragnar Tornquist has said that The Secret World will be accessible to all players no matter what their level once released.

 

This means no grinding away until you are level 30 to get special powers – you will automatically have some from the get-go.

 

Blending elements of horror, fantasy, and urban settings with traditional MMO gameplay, Tornquist told Gamasutra that eventually, your character will earn more powers – but he didn’t want players get bored grinding to hard for them.

 

 

We decided to create a game that’s fun from the get-go,” he told the site. “You don’t have to spend 100 hours grinding to be able to join everybody else and actually play the game.

 

The philosophy is you sit down and you play. You have cool powers, cool weapons, and cool monsters from the very beginning. And also with the open world, no classes, no levels thing add to that because you can go out there, you can go anywhere you want.

 

If you manage to get a bunch of abilities and powers for your character, you can join a team with some people who have been playing it for months and years, and still have fun playing together with those guys. That philosophy, I think, has been central to the game”.

 

He also chatted a bit about the different real-world locations in the game. London was the one he chose to elaborate on.

 

It looks like the real London. It’s not the entire city, obviously. It’s a neighborhood that’s on the brink between our world and the occult world,” he explained. “It’s a neighborhood that, if tourists wandered in there, they would turn around and feel uneasy.

 

It’s the kind of place where there isn’t a doughnut shop. Instead, there’s a shop with shrunken heads in the windows or magic potions. It’s a place where at night, strange things do come out.

 

It’s like a real London neighborhood, but one that most people never ever encounter. We have a very story-driven, natural way to close this off. You’ll be able to walk around there, and you’ll be able to walk to New England in a way that feels completely natural and ties into the storyline and mythology behind the game. It’s explained in the game how you are able to do this. That’s actually a pretty large part of the game. As the player, you’re going to have this power to do that.

 

I’m not going to reveal exactly what that is, because I want players to see it.”

 

The Secret World will be shown to the public for the first time at GDC next month.

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Δημοσ. (επεξεργασμένο)

Τα παιδία στην Funcom ξέρουν πολύ καλά τι κάνουν,άσχετα με το πως κατέληξε το AoC που το μεγαλύτερο ποσοστό αποτυχίας του βρισκόταν στο γρήγορο release του,μήν ξεχνάτε ότι είναι απο τους λίγους που κατάφεραν να δημιούργησουν τέτοιο Hype χωρίς να προσπαθούν να κτίσουν κάτι βασισμένο στην συνταγή του WoW,άσχετα με το πώς εξελίχθηκε το όλο θεμα. Το concept του The Secret World το πάω με 1000,γιατί στηρίχτηκαν σε κάτι που δεν προσπαθεί να σε πετάξει απο την μία άκρη του Medieval σε sci-fi,προσπάθησαν κάτι ας το πούμε ενδιάμεσο.

Επεξ/σία από mrunbox
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Exploring London in The Secret World

Home of the Templars.

 

It's been a while since we've seen or heard anything new from Funcom regarding their upcoming MMO The Secret World, but that doesn't mean that it has vanished entirely. Funcom has been quietly toiling away, edging ever closer to being able to bring The Secret World to the eyes of the public. Well, that day is still a while away, but to hold you over for the next few minutes, we caught up with Ragnar Tornquist, Lead Developer on the city of London in the paranormal-themed MMO...

 

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