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Warhammer Online: Age of Reckoning


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Ημερολογιο Φλεβαρη 2017! Κλικ για να διαβασετε περισσοτερα...ειναι τεραστιο! Το κειμενο :P

Υ.Γ. Ειμαστε ετοιμοι για το ΜΕΓΑΛΟ βημα του Σερβερ. 2 weeks ™ Το γνωστο Meme και tease. :-(

 

Dev Diary - February 2017

 

Greetings everyone.

It’s been quite a few months since the last diary, as appears to be our custom with these sorts of things. Lots of hard work has been done to both RvR and PvE, but we’re still deep in the Alpha state trenches. The team as a whole is solid, and we’re committed for the long run to bring out a Warhammer experience that we have all had lingering in our imaginations for years. This process of course takes time, experimentation, and a few disruptions along the way. We understand and appreciate that these things interfere with the status quo of the server, but that simply cannot deter us from walking the hard path forward. I hope you all understand that we want to build something better, and at times that means tearing down old structures to build them back up again.

To help us out with the raze and burn process, we have brought CegeePegee and Thayli onto the team. Both have experience with the coding language we use on the server side, and they’re currently going through the Database Dev gauntlet. Learning all the things, what’s broken, what’s frustrating, what’s probably impossible, and hopefully taking notes on all the things they might hope to achieve in the future.

First, some good news. We are planning on releasing three sets in the near future and some new RvR carrots to acquire.

 

Releasing The Carrots
Conqueror is the set you’re all familiar with.This will be taking the place of Annihilator in Gold Bags at the keeps, and will have it’s own currency which will only be downconverted for a good period of time. Boots and Gloves will not drop for this set in RvR, so you’ll either need to grind out the currency, or get some lucky gold bags. Currency will drop from players of the appropriate level, and will be awarded from RvR activities.

Annihilator will remain in place as a purchasable set with existing T4 currency and the costs will be reduced so it’s an entry level set to T4 RvR that doesn’t require the end-game grind it’s enjoyed since T4 released.

Subjugator gear will be assigned to Purple keep bags, and the rest of the current items will be shifted down a bag. Yes, that means Genesis gear in the blue bags. You’ve all waited long enough. Subjugator will include R40 79.8/55 DPS purple weapons with new never-before-seen-on-RoR appearances and procs. There will also be some R40 purple accessory/back pieces to collect, as well as diluting the chances of receiving a weapon from your first bag, of course.

Dominator gear is a new set that is equivalent to Conqueror in stats. This will also have its own currency that will take the place of Merc emblems from each 100 points earned in scenarios. Similar to Conq, Boots and Gloves will not drop from kills during scenarios. Currency will also drop for players of the appropriate RR rank during scenarios, and will only be downconverted. While Subjugator is the counterpart to Conqueror, Dominator will have Glory and Tyranny weapons purchasable with currency.

Mercenary will have its costs reduced, similar to Annihilator treatment, and you will earn the Merc emblems from completing the scenario win quests, as well as from player kills.

Beastlord is another new set that has been created for the purpose of bringing some real reasons to go out and fight the Lair Bosses in the world. This is a step up from Ruin, but not quite at the power levels of the new sets. As you may have experienced, we have had some good success at making sure bosses in our Live Events pose a reasonable challenge, and re-building the lair bosses means we can assign gear worthy of their power levels. Although, with a twist. We will be flagging the lairs as RvR enabled, and both realms will be tasked with hunting the same beasts. There is also a player kill requirement to complete the related quest line, which means we fully encourage getting your group into conflict when the bosses are spawned.

Renown Compression
We’ve got a bunch of cool stuff coming soon*. So here’s the bad news. You know how we’ve been repeating that no wipes are planned currently? We have moved beyond that current position. Wipes are planned, ~Two Weeks™. RoR meme incoming.

Spoiler:


Not a full wipe, but we will be taking a swing at renown ranks. Back when T4 released there was some discussion about what we should do in regards to level caps, considering we would not be releasing any other armor sets for quite a while. RR50 cap was one strong consideration, and having a low rate of renown uncapped was the other option that we went along with. After a solid 6 months of gameplay (excluding DDOS time) we’re starting to see a few characters creep up on that RR80 marker. Generally these are players that you find roaming in RvR, maximizing their gains, and playing every single day. Hardcore elite is one nice way to put it. This rollback will hit them the hardest, but they will also start a bit further ahead for their efforts.

We were initially going to apply this rollback with the new gear coming into play. This is not the case, as we would like to also address the RR40+ system in general. When it does occur, you can expect a scaling rollback based on how much renown you’ve accumulated. The math on this isn’t complicated, but I’ll spare the details. Essentially the closer you are to RR80, the closer you will be placed to RR50. This will only affect accounts above RR43. So if you’re close, this is your last chance to get out there and be one of the first to hit RR80 before you’re slapped back down with the rest of us plebs.

Renown Mastery
Objectives that we have in changing the system will be to address power creep, in particular the backend advantages of a free mastery point every 10 RR’s. The old renown tree was also brought up in conversation with positive regard for the visual implementation of points, and the ability to separate the abilities into tiers. The current system allows you to purchase the most powerful renown abilities without having to build up to them. This leads to stacking renown abilities in a way that makes them a requirement for several playstyles instead of a strategic decision based on your current playstyle.

Spoiler:
QSE2T2m.png

It’s another piece of the game long gone, that can be addressed with client control, probably.
The Client Patcher™

 

. . . .

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Συχνή συμμετοχή στο θέμα

Καιιιιιιιιιιιιιιιιιιιιιιιι Patch! Κλικ απο κατω για να το δειτε ολο.

Patch Notes 18/2/2017

New items should land during the next patch cycle, if not sooner provided we cannot wait that long and get impatient with ourselves. We want them in-game as well. icon_e_smile.gif

[Public Quests]

69.71% of all Public Quests are currently operational.*

Hargrim
T2 Chaos:
- Plague Altar is fully operational.
- Tearing the Portal is fully operational.
- The Blightstone Trolls is fully operational.

T2 Dark Elf:
- Quyl-Isha Temple is fully operational.

T2 Dwarf:
- Agymah's Lair is fully operational.

T2 Empire:
- Gore Wood is fully operational.
- Howling Vale is fully operational.
- Wolfenburg is fully operational.

T3 Chaos:
- Mud Flats is fully operational.

T3 Dark Elf:
- Dartian Forest is fully operational.
- Everspring is fully operational.
- The Pool of Elthrai is fully operational.
- Sea Guard Beachhead is fully operational.
- The Jade Stand is fully operational.
- Watchtower of Aethwyn is fully operational.
- Trial by Fire is fully operational.
- Whitemoon Manor is fully operational.
- Ghyran's Embrace is fully operational.
- House of Cards is fully operational.
- The White Tower of Hoeth is fully operational.

 

....

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Και πως δειχνουν τα καινουργια Armor.

Gear το οποιο δεν ειχε μπει ποτε στο Official παιχνιδι! (Αν δεν κανω λαθος)

 

[DEVELOPER PREVIEW] Dominator Armor Sets

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Μπηκε το Patch! Πολυ φαση τα Lairs! Να προσθεσω οτι βαλαν Abilities και στους LORDS στα Keeps!

Patch Notes 24/2/2017

 

[Conqueror and Dominator Gear]

It appears Conq Medallions and Emblems are not being rewarded for finishing scenarios and RvR contribution, this will be fixed shortly. They are dropping from kills.

If your Beastlord quest is missing gear, abandon it and take it after we resolve it with a patch.

Order quests for Festitt and Malachia were hotfixed.

Torquemadra
Conqueror gear is replacing Annihilator gear from Gold Bags at T4 Keeps.
- Boots and Gloves do not drop from player kills.
- Currency is earned from players RR42 or higher and taking part in the campaign.
- Purple weapons are now in the Purple Keep bags, along with Back pieces. Accessory pieces will be added in the future.

Dominator gear is replacing Mercenary gear for T4 Scenarios.
- Currency is earned for each 100 points in the scenario.
- Currency drops are rewarded from players in the scenarior RR42+

Pricing for both Conqueror and Dominator will be set to the typical BiS pricing, which means it will be quite some time before players attain a piece. Yes these prices are high. No we are not entertaining your opinions on the pricing. It may be adjusted in the future.

[T4 Epic Questline: Beastlord Hunt]

Wargrimnir
Each of these lairs have been flagged for RvR. Anything goes. Nearly got the boss killed, but a group of enemies came in at the last minute to wipe you and steal the kill? Good. That's what they should be doing. Or perhaps, that's what YOU should be doing.

Careful though, the bosses have had a bit of a makeover. They're designed to fight a group. We're going to have a feedback thread open to adjust as needed if some of them prove unkillable.

Thanks to Ryan for setting up the vendors, portals, and doors needed.
Thanks to Saupreusse for making my life easier with the lair maps. A PQ tracker was intended for the area, but I wasn't able to get it functioning to the level of quality that I expected. Perhaps in the future.
Big thanks to Torquemadra for basically setting up all the lair bosses with abilities.

Spoiler:

[General]

RyanMakara
- Added vendors for the purchase of Conqueror and Dominator gear. NPCs include:
* Excommunicator Valkyri, Royal Quartermaster in the Altdorf War Quarter
* Marshal of the Griffon Order, Vanquisher Quartermaster in the Altdorf War Quarter
* Deathseer Tru'saloth, Royal Quartermaster in the Inevitable City's Undercroft
* Haarkoth the Doombringer, Vanquisher Quartermaster in the Inevitable City's Apex

[Other Changes]

Wargrimnir
- Set Skaven in West Praag to Neutral Hostile. This area south of the Order PQ will be used for The Bulbous One.
- Festitt and Tezakk Gnawbone will be switching places for a while
- Added new loot tables for R37/38/39 Blue and Purple drops.
- Added Subjugator items to T4 Purple Keep bags.
- Added Conqueror Medallions and Crests to player kills in RvR/Scens for RR42+
- Shifted other T4 Keep bag loot to blue/green/white bags.
- Reduced vendor cost of Annihilator and Mercenary gear by over 50% in most cases.
- Added Annihilator Emblems to Scenario win quests. They do not award at the same rate, some more, some less. 6v6 gains the most.

RyanMakara
- Added 4 Empire peasant boots to the Cosmetic Fanatic for the sake of applying alternate appearance.
- Added Noteworthy Person unlocks to a variety of Rally Masters/Killcount NPCs in Chaos T4.
- Fixed all of the gates in Altdorf, setting the majority of them to their closed state (exception includes the Palace gates)
- Imperial Hunting Hound should work as the Warlord's Fell Hound now.
- Fixed a variety of quests in Altdorf.

[Addressed Tickets]

Thayli
- [9175] PQ: Howling Vale: Stage III now works correctly.
- [9176] PQ: Nurenmir's Lancers: Toned down the difficulty a bit.


RyanMakara
- [4131] ToK: 'At Least They Stay Cool' and 'Pioneer' title are now obtainable.
- [6090] ToK: It's In The Bag is now obtainable through killing Young Basilisks.
- [8738] ToK: A Matching Set now obtainable through killing Twisted Bray Shamans.
- [8439] ToK: Noteworthy Person unlock added for Halza.
- [8440] ToK: Noteworthy Person unlock added for Nina.
- [9172] Item: Amended all Blackguard/Knight set bonus inconsistencies in regards to the Sabatons name change.
- [9195] Item: Brown Elven Mare has been readjusted for inflation to 10g again.
- [9198] Item: Brigand's Whipsash now has +4 morale gain instead of 2% parry.
- [9200] Item: Devastator Tunic and Shadowmantle now award their correct tome unlock upon being equipped.
- [9121] NPC: Made Gibbitz a strong git by upping his level to 40.
- [9188] NPC: Flagellants have been put back to level 7.
- [9209] NPC: Harbinger Banelight has been restored to his hulking Chaos brute origin.
- [9207] NPC: Raven Zealots are once again targetable.
- [9208] NPC: Removed multiple mushroom-changed goblin Shamans.
- [9210] Quest: No End of Danger objectives now work.
- [8934] World: Fixed a terrain exploit at Charon's Keep.

NOTE - emblems from scens and medals in keep bags are not working atm, may be fixed tomorrow - Torque.

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Patch Notes 10/3/2017

 

[General]

Azarael
- Quest credit for kills has been adjusted.
- Pets will now count as their owners for damage/killing blow.
- Creature Hitbox will now scale with their size.

Natherul
-Removed the possibility to invite players to your group if they are located in a different zone. Also removed the possibility to join open warbands when you are not in the same zone.

This is phase one for checking what is causing the WB wide crashes that are happening. I will open a thread with feedback on crashing a few days after this change has taken place.

[Guild]

Natherul
-Made some changes in the code regarding guild names, guilds cannot have a name that begins or ends with a space.
-Removed possibility to make guilds containing non alphanumeric letters. This also includes renaming any such guilds in the database, if you feel your placeholder guild name is bad please contact a GM and they will help rename your guild to a new name of your choice.

[Career]

Natherul
Magus
-Fixed so that magus gets all their correct discs (level range of discs are based on each 10:th level, 1-9 10-19 20-29 30-39 40)

[World]

RyanMakara
- Fixed a zone exploit at Thunder Mountain's Order Keep.
- The Altdorf War Quarter should be accessible from the western side now without crashing.
- Calmed down a few NPCs in Altdorf, the Marketplace and Library should be quieter now.
- The entry to the Lair of the Fallen Slayer has mysteriously collapsed. Rangers report a sudden avalanche has come crashing down over its entrance. An expert digging team hailing from Kadrin itself has been sent on the way to clear the rubble.
 

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Patch Notes 18/3/2017

 

Gerv will be joining the GM team to represent the Oceanic timezones.

Neutrino will be joining the Database team.

 

[Public Quests]

 

Nalgol

- Fixed the PQ position system so that the DB guys can do finer adjustments

 

Azarael

- PQ Gold Bag Opt-out is now implemented

- Contribution ratios have been changed. You may now earn up to 750 contribution, and roll for 750 randomly.

 

Waiting on Hotfix to implement

Spoiler:
[scenario]

 

Natherul

- Client will now play a sound when a SC pops

 

[Warbands]

 

Natherul

- Made it so that players are removed from any SC queue when joining a warband

[World]

 

Neutrino

- Fixed T4 rally masters so that influence items can be picked up in any zone of a pairing.

 

Saupreusse

- Fixed all 410 PQ areas for all zones in all tiers (this means they are displayed in the correct locations so the actual PQ itself can be fixed by Database Monkeys).

- Adjusted all Keep areas for all zones in all tiers

 

 

.....

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Patch Notes 25/3/2017

 

[Tier 1 Update!]

 

RyanMakara

- Added two forward camps in Mount Bloodhorn and Ekrund's RvR lake.

- Added two forward camps at the PvE entrances to the Chrace RvR lake.

 

Wargrimnir

- Set respawn points for T1 forward camps. You will spawn in the opposite zone that you were killed in.

- Added new T1 Influence gear to the Dwarf vs Greenskin pairing

- Added new T1 Influence gear to the High Elf vs Dark Elf pairing

 

Old influence gear from these pairings have not been changed, and are no longer able to be earned. The new items are equivalent to R13 Blue drop items, and have a requirement of Rank 12/Renown 12. Nordland items are unchanged at R9/RR9.

 

[Public Quests]

 

78.33% of all Public Quests are currently operational.*

 

Hargrim

T4 Greenskins:

- Morkfang da Mad

- Overtop Outpost

- Ambush Canyon

- Skargor da Traitor

- Und-a-Runki

- Fallen Keep of Grom Rodrin

 

T4 Dark Elf:

- The Vault of the Dragon Princes is now fully operational.

- Malyros' Rest is now fully operational.

- The Fortress of Caledor is now fully operational.

- Dragonwatch Falls is now fully operational.

- Galiron's Mouth is now fully operational.

- Keeper's Vigil is now fully operational.

 

T4 Chaos:

- Fall of Grimclan is now fully operational.

- Sands of Time is now fully operational.

- Gates of Praag is now fully operational.

- Sundered Fortress is now fully operational.

- Eastern Breach is now fully operational.

- Southern Breach is now fully operational.

- Wings of the Griffon is now fully operational.

- Rain of Fire is now fully operational.

- Dark Retribution is now fully operational.

- Hunting the Hunters is now fully operational.

- Stoneclan's Demise is now fully operational.

- All the King's Men is now fully operational.

- Reiksguard Training Grounds is now fully operational.

 

...More

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Τα Dungeons και το Νεο Client καθυστερουν γιατι το ατομο το οποιο δουλευει σε αυτα ειχε IRL θεμα με την καινουργια του δουλεια οποτε παει πισω το ολο πραγμα.

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