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Duke Nukem Forever


HellasVagabond

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It's official πλέον:

 

Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise. Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company. While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.

 

As some of you may know, Take-Two filed a lawsuit last week containing various accusations and claims against 3DR and the uncompleted DNF game. Take-Two never paid 3DR advances or any signing bonus or any other funds related to DNF, up until July 2008, at which time they paid $2.5m in connection with another agreement for an unannounced game. This is the sum total Take-Two has paid 3DR in connection with DNF. Take-Two claims that they paid $12m to GT Interactive/Infogrames to acquire the publishing rights for the DNF game. To be clear, 3DR was not a party to that transaction and did not receive any money from it. When the DNF game was originally signed with GT Interactive in 1998, GT paid 3DR a $400,000 signing bonus. Up until July 2008, this was the only publisher money we received for the DNF game. Meanwhile, 3DR put over $20m into the production of DNF.

 

Take-Two retains publishing rights for the DNF game, although 3DR retains certain rights to sell the game directly to the public. Late last year, 3DR began negotiations with Take-Two to provide funding to complete the DNF game. In the meantime, 3DR was hitting mutually-agreed milestones, despite not having a new agreement finalized. Take-Two was well aware that 3DR needed the funding to continue the DNF game development. Suddenly, after months of negotiations, Take-Two materially changed the parameters of the proposed funding agreement. 3DR informed Take-Two that it could not financially afford the changes Take-Two was suggesting and would be forced to release the team if an agreement was not reached. Take-Two made a last minute proposal to acquire the Duke Nukem franchise and the 3DR development team. Take-Two's proposal was unacceptable to 3DR for many reasons, including no upfront money, no guarantee minimum payment, and no guarantee to complete the DNF game. From 3DR's perspective, we viewed Take-Two as trying to acquire the Duke Nukem franchise in a "fire sale." Those negotiations fell through on May 4th, a deal never materialized, and the DNF team was sadly released a few days later.

 

Less than a week after the DNF team was released, Take-Two filed its lawsuit in New York, seeking immediate temporary injunctive relief. The court denied Take-Two's request for a temporary restraining order. While we cannot comment on the details of the ongoing lawsuit, we believe Take-Two's lawsuit is without merit and merely a bully tactic to obtain ownership of the Duke Nukem franchise. We will vigorously defend ourselves against this publisher.

 

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...we believe Take-Two's lawsuit is without merit and merely a bully tactic to obtain ownership of the Duke Nukem franchise. We will vigorously defend ourselves against this publisher.

Αν το βιολί ήτανε πουλί θα το παίζανε πολλοί.

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Μωρέ ναι σου λέω :lol: :lol:

 

Duke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two's lawsuit over the incomplete state of Duke Nukem Forever, revealing that 3D Realms is continuing to work on the long-delayed title alongside word that a previously unknown separate Duke game was in the works at a 'well-known videogame developer.' The new effort, titled 'Duke Begins,' was part of the October 2007 Agreement that saw Take-Two provide 3D Realms with $2.5 million. That sum was paid July 2008 in order to 'help fund the development of the DNF game,' with 3D Realms having previously said the money was 'in connection with another agreement for an unannounced game.' However, 3D Realms claims, Take Two/2K Games ordered work halted on Duke Begins in April 2009,something which 3D Realms says Take Two has denied.

Development was due to be completed by mid-2010, but was mysteriously suspended in April 2009. 3D Realms alleges that Take Two cancelled the game to restrict 3D Realms' income, giving Take Two the ability to purchase the Duke Nukem rights at a lower cost because 3D Realms would be desperate for any cash to keep their studio afloat, especially as they would be unable to repay the $2,500,000 royalty advance due 2012.

 

Amid its rebuttals, 3D Realms also revealed that they've pumped over $20,000,000 of their own money into Duke Nukem Forever's development, which is presumably on top of the advances they received. To put that figure in perspective, Grand Theft Auto IV cost around $100,000,000, Halo 3 $30,000,000, and Killzone 2 $40,000,000. Difference being, the aforementioned games had publishers funding development, whereas 3D Realms has flown solo for the past thirteen years to retain complete control of intellectual property rights. Interestingly, 3D Realms claims that development continues on Duke Nukem Forever, but with what staff and what cash remains unclear.

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